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Spring Spring -Four Seasons Library vol.1- サークル:少女理論観測所 Number Track Name Arranger Lyrics Vocal Original Works Original Tune Length 01 ハルイロノユメ テラ ななせ あやぽんず* 東方紺珠伝 永遠の春夢 [03 50] 02 春空ハレルヤ テラ ごっち ななひら 東方妖々夢 広有射怪鳥事 〜 Till When? [04 38] 東方妖々夢 〜 Ancient Temple 幽雅に咲かせ、墨染の桜 〜 Border of Life 03 憐れ花れ離れ テラ ごっち 咲子 東方天空璋 桜色の海を泳いで [03 57] 04 眠眠春眠 テラ テラ テラ 東方妖々夢 天空の花の都 [01 56] 05 春頭革命論 テラ ななせ まめみ 妖精大戦争 春の氷精 [03 29] 妖精大戦争 〜 Fairy Wars 06 願はくは テラ テラ うきね 東方神霊廟 死霊の夜桜 [03 49] ゴーストリード 07 Next Stage!! テラ テラ 咲子 東方妖々夢 さくらさくら 〜 Japanize Dream... [02 27] 08 ハルイロノユメ(Off Vocal) テラ - - 東方紺珠伝 永遠の春夢 [03 50] 09 春空ハレルヤ(Off Vocal) テラ - - 東方妖々夢 広有射怪鳥事 〜 Till When? [04 39] 東方妖々夢 〜 Ancient Temple 幽雅に咲かせ、墨染の桜 〜 Border of Life 10 憐れ花れ離れ(Off Vocal) テラ - - 東方天空璋 桜色の海を泳いで [03 56] 11 眠眠春眠(Off Vocal) テラ - - 東方妖々夢 天空の花の都 [02 02] 12 春頭革命論(Off Vocal) テラ - - 妖精大戦争 春の氷精 [03 27] 妖精大戦争 〜 Fairy Wars 13 願はくは(Off Vocal) テラ - - 東方神霊廟 死霊の夜桜 [03 52] ゴーストリード 14 Next Stage!!(Off Vocal) テラ - - 東方妖々夢 さくらさくら 〜 Japanize Dream... [02 27] 詳細 第十五回博麗神社例大祭?(2018/05/06)にて頒布 イベント価格:1,000円 ショップ価格:1,540円 Guest ごっち(アイネクライネ) あやぽんず*(森羅万象) ななひら(Confetto) 咲子(_erhm) まめみ(歌恋人) うきね(心臓を潰して殺せ!!) レビュー 名前 コメント
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Small Space Gardens David Stevens Helen M Stevens Embroidered Gardens (Masterclass Embroidery) Helen Stevens? Helen M. Stevens' Embroiderers Year Exquisite Embroideries Celebrating the Ever-changing Seasons Helen M. Stevens? Small Space Gardens David Stevens Developing Intercultural Competence in Practice (Languages for Intercultural Communication and Education, 1) Michael ByramAdam NicholsDavid Stevens The Navy And the Nation The Influence of the Navy on Modern Australia David StevensJohn Reeve? The Timeless Art of Embroidery (Helen Stevens' Masterclass Embroidery (Paperback)) Helen M. Stevens? The Room Outside David Stevens The Gothic Tradition (Cambridge Contexts in Literature) David Stevens Simple Garden Projects A Collection of Original Designs to Build in Your Garden David Stevens Planificacion Y Diseno Del Jardin / Garden Planning and Design La Planificacion y el Diseno Adaptado a su Jardin / Planning and Design to Suit You and Your Garden (Guias Practicas De Jardineria / Collines Gardens Series) David Stevens Interconectividad de Redes Con TCP/IP - Volumen II Douglas E. Comer?David Stevens Soma Basics Water Features (Soma Basics) David Stevens Neurodynamics of Personality Jim, Ph.D. Grigsby?David Stevens Neurodynamics of Personality Jim, Ph.D. Grigsby?David Stevens Soma Basics Garden Design (Soma Basics) David Stevens Roof Gardens Balconies Terraces David StevensJerry Harpur? In the Presence of God David W. Stevens? Small Space Gardens David Stevens Town Gardens - Successful Gardening in One Hour a Week David Stevens English Teaching in the Secondary School Michael Fleming?David Stevens Small Gardens and Backyards David Stevens The Royal Horticultural Society Garden Book (Rhs) David StevensUrsula Buchan?Royal Horticultural Society? In the Presence of God David W. Stevens? The Royal Australian Navy in World War II David Stevens America's Top-Rated Cities A Statistical Handbook Central Region (America's Top Rated Cities a Statistical Handbook Central Region) Alison Import?Jessica Moody?Philip Rich?Allison Blake?David Garoogian?Mars-Proietti?Karen Stevens? America's Top-Rated Cities 2005 A Statistical Handbook Central Region (America's Top Rated Cities a Statistical Handbook Central Region) Alison Import?Jessica Moody?Philip Rich?Allison Blake?David Garoogian?Mars-Proietti?Karen Stevens? Garden Features and Ornament David Stevens The Conran Octopus Garden Book David StevensUrsula Buchan? Backyard Blueprints David Stevens Garden Projects David Stevens Creative Garden Designs David Stevens Inequality.com Power, Poverty and the Digital Divide Kieron O Hara?David Stevens English Teaching in the Secondary School A Handbook for Students and Teachers Michael Fleming?David Stevens Town Gardens Successful Gardening in One Hour a Week David Stevens Claire Leighton Wood Engravings and Drawings Anne Stevens?David Leighton? Anne Desmet Towers and Transformations Timothy Wilson?Anne Desmet?Ann Stevens?David Lee? The Land Of Unlikeness Explorations Into Reconciliation David Stevens Roof Gardens, Balconies and Terraces David StevensJerry Harpur? U-Boat Far from Home David Stevens Maritime Power in the Twentieth Century The Australian Experience David Stevens Southern Trident Strategy, History and the Rise of Australian Naval Power David StevensJohn Reeve? The Face of Naval Battle The Human Experience of Modern War at Sea John Reeve?David Stevens Bob Chase After Grizzly Bears George A. Warren?David Randolph? The Peace and Quiet Diner (Parents Magazine Read Aloud Original) Gregory Maguire?David Perry? The Garden Book (Rhs) David StevensUrsula Buchan?Vanessa Luff?Liz Pepperell?Paul Bryant? Backyard Blueprints David Stevens Das Geheimnis kleiner Gaerten. Innovatives Design fuer das Zimmer im Freien David Stevens The Word Rides Again Rereading the Frontier in American Fiction J. David Stevens? The Word Rides Again Rereading the Frontier in American Fiction J. David Stevens? Jesus, El Medico David Steven?David StevensGregg Lewis? Eleanor Roosevelt Defender of Human Rights and Democracy (People Who Have Helped the World) David Winner? Singapore (Children of the World) David K. Wright? Canada (Children of the World) David K. Wright? Hong Kong (Children of the World) David K. Wright? Peter Benenson Taking a Stand Against Injustice Amnesty International (People Who Have Helped the World) David Winner? Raoul Wallenberg One Man Against Nazi Terror (People Who Made a Difference) Jamie Daniel?Michael Nicholson?David Winner? Those Terrible Toy-Breakers (Parent's Magazine Read Aloud Original) David McPhail? Vietnam Is My Home (My Home Country) David K. Wright?Viet Dung Vu?Patricia Norland? The Garden Design Sourcebook The Essential Guide to Garden Materials and Structures David Stevens The Story of Sitting Bull Great Sioux Chief (Dell Yearling Biography) Lisa Eisenberg?David Rickman? The Satellite Atlas David Flint?Terry Allen?Nick Skelton? At the Farm (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? In the Meadow (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? At the Seashore (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? At the Zoo (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? In the Garden (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? In a Tree (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? Underfoot (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? Animal Eyes (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? Animal Feathers Fur (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? Animal Mouths (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? Animal Tails (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? Plant Fruits Seeds (Schwartz, David M. Look Once, Look Again.) David M. Schwartz?Dwight Kuhn? Plant Leaves (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? Animal Ears (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? Animal Feet (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? Animal Noses (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? Animal Skins Scales (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? Plant Blossoms (Look Once, Look Again) David M. Schwartz?Dwight Kuhn? The World of Animal Life (An Inside Look) Gerald Legg?Steve Weston?Ruth Lindsay?Scott M. Krall?David Wright? Green Snake (Life Cycles) David M. Schwartz?Claude Lafleur?Dwight Kuhn? Horse (Life Cycles) David M. Schwartz?Claude Lafleur?Dwight Kuhn? Maple Tree (Life Cycles) David M. Schwartz?Dwight Kuhn? Sunflower (Life Cycles) David M. Schwartz?Claude Lafleur?Dwight Kuhn? Wood Frog (Life Cycles) David M. Schwartz?Dwight Kuhn? Simple Garden Projects A Collection of Original Designs to Build in Your Garden David Stevens The Garden Design Sourcebook The Essential Guide to Garden Materials and Structures David Stevens Small Gardens and Backyards David Stevens Garden Book David StevensUrsula Buchan? Treasure Hunt in the Jungle (Math Adventures) David Clemson?Wendy Clemson? The Story of Model t Fords (Classic Cars An Imagination Library Series) David K. Wright?Jim Mezzanotte? LA Arana Saltadora (Life Cycles) David M. Schwartz?Dwight Kuhn? El Arce (Life Cycles) David M. Schwartz?Dwight Kuhn? LA Catarina (Life Cycles) David M. Schwartz?Dwight Kuhn? El Combatiente (Life Cycles) David M. Schwartz?Dwight Kuhn? LA Culebra Verde (Life Cycles) David M. Schwartz?Dwight Kuhn? El Ejote (Life Cycles) David M. Schwartz?Dwight Kuhn? LA Gallina (Life Cycles) David M. Schwartz?Dwight Kuhn? El Girasol (Life Cycles) David M. Schwartz?Dwight Kuhn? LA Mariposa Monarca (Life Cycles) David M. Schwartz?Dwight Kuhn? El Picaflor (Life Cycles) David M. Schwartz?Dwight Kuhn? LA Rana De Bosque (Life Cycles) David M. Schwartz?Dwight Kuhn? The Story of Chevy Corvettes (Classic Cars An Imagination Library Series) David K. Wright?Jim Mezzanotte? The Story of Chevy Impalas (Classic Cars An Imagination Library Series) David K. Wright?Jim Mezzanotte? The Story of Ford Thunderbirds (Classic Cars An Imagination Library Series) David K. Wright?Jim Mezzanotte? Kansas (Portraits of the States) William David Thomas? The Story of Porsches (Classic Cars An Imagination Library Series) David K. Wright?Jim Mezzanotte? The Story of Volkswagen Beetles (Classic Cars An Imagination Library Series) David K. Wright? Chemistry (Discovery Channel School Science) Bill Doyle?Vanessa Elder?Kathy Feeley?Scott Ingram?David Krasnow?Monique Peterson?Denise Vega?Anne Wright?Stephen Currie?Gareth Stevens Publishing? Elements (Discovery Channel School Science) David Krasnow?Tom Seddon? Genetics (Discovery Channel School Science) David Krasnow?Lew Parker?Gareth Stevens Publishing? Conservation and Natural Resources (Discovery Channel School Science) Jacqueline A. Ball?Paul Barnett?Justine Ciovacco?David Diefendorf?Ruth Greenstein?Uechi Ng?Tom Ranieri?Anna Prokos?Denise Vega? Weather and Climate (Discovery Channel School Science) Carol Harrison?David Krasnow? Auto-Mania (Vehicle-Mania) David Kimber? Motorcycle-Mania! (Vehicle-Mania) David Kimber?Richard Newland? Tae Kwon Do (Martial Arts (Milwaukee, Wis.).) David Amerland? Using Math To Be A Zoo Vet (Mathworks) Wendy Clemson?David Clemson?Ghislaine Sayers? Using Math To Create A Movie Stunt (Mathworks) Wendy Clemson?David Clemson?Joss Gower? Fly a Jumbo Jet (Mathworks) Wendy Clemson?David Clemson?Chris Perry? Using Math To Solve A Crime (Mathworks) David Clemson?Kev Pritchard?Allison Jones?Wendy Clemson? Digging for Dinosaurs (Math Adventures) Wendy Clemson?David Clemson? Kansas (Portraits of the States) William David Thomas? Alaska (Portraits of the States) William David Thomas? Hawaii (Portraits of the States) William David Thomas? New Hampshire (Portraits of the States) William David Thomas? Wyoming (Portraits of the States) William David Thomas? Working In Law Enforcement (My Future Career) William David Thomas? David Livingstone (Great Explorers) Frances Freedman? The U.s. Air Force (America's Armed Forces) David Jordan? Christianity (Religions of the World) David Self? Islam (Religions of the World) David Self? Europe (Continents of the World (World Almanac Library (Firm))) David Flint? Origins Of The Holocaust (World Almanac Library of the Holocaust) David Downing? Aftermath And Remembrance (World Almanac Library of the Holocaust) David Downing? The History of Cars (From Past to Present) David Corbett? A History of Shipwrecks (From Past to Present) David Spence?Susan Spence? Czechoslovakia (Children of the World) Marylee Knowlton?David L. Wright?Leos Nebor? Firefighters to the Rescue (Math Adventures) Wendy Clemson?David Clemson? Rocket to the Moon (Math Adventures) David Clemson?Wendy Clemson? Let's Explore Earth (Space Launch!) Helen Orme?David Orme? Let's Explore Jupiter (Space Launch!) Helen Orme?David Orme? Let's Explore Mars (Space Launch!) Helen Orme?David Orme? Let's Explore Mercury (Space Launch!) Helen Orme?David Orme? Let's Explore the Moon (Space Launch!) Helen Orme?David Orme? Let's Explore Neptune (Space Launch!) Helen Orme?David Orme? Let's Explore Pluto and Beyond (Space Launch!) Helen Orme?David Orme? Let's Explore Saturn (Space Launch!) Helen Orme?David Orme? Let's Explore Comets and Asteroids (Space Launch!) Helen Orme?David Orme? Let's Explore the Sun (Space Launch!) Helen Orme?David Orme? Let's Explore Uranus (Space Launch!) Helen Orme?David Orme? Let's Explore Venus (Space Launch!) Helen Orme?David Orme? Mama Flora's Family Alex Haley?David Stevens The Contained Garden The Complete Guide to Growing Outdoor Plants in Pots Kenneth A. Beckett?David Carr?David Stevens Yesterday's Future The Twentieth Century Begins (Voices of the Wisconsin Past) State Historical Society of Wisconsin?Michael E. Stevens?Steven B. Burg?David A. Y. O. Chang?Reid A. Paul? Firefighters to the Rescue (Math Adventures) Wendy Clemson?David Clemson? Ocean Giants (Math Adventures) David Clemson?Wendy Clemson? Rocket to the Moon (Math Adventures) David Clemson?Wendy Clemson? Mama Flora's Family Alex Haley?David Stevens Zookeeper for a Day (Math Adventures) David Clemson?Wendy Clemson? Ten Talents in the American Theatre David Harrison Stevens? The Ultimate Garden Book for North America David StevensUrsula Buchan?Royal Horticultural Society (Great Britain)? Roof Gardens, Balconies and Terraces Jerry Harpur?David Stevens Imaginative Gardening David Stevens The Sum of Us (Currency Film) David Stevens Marriage The Rules Of The Game The Rules Of The Game David Stevens Advance on Chaos The Sanctifying Imagination of Wallace Stevens David M. LA Guardia? Northwest Chiefs Gustave Sohon's Views of the 1855 Stevens Treaty Councils David Nicandri? Sometimes I Have to David Ridyard? Grandpa Loves Us (Growing Up) David Ridyard?Jim Gully? Successful Manager's Handbook Development Suggestions for Today's Managers Susan H. Gebelein?Lisa A. Stevens?Carol J. Skube?David G. Lee?Brian L. Davis?Lowell, W. Hellervik? Telephone Medicine A Guide for the Practicing Physician Anna B. Reisman?David L. Stevens? Trafalgar Richard David Sommerville Stevens? New Age Answers to Age Old Questions David S. Stevens? Successful Manager's Handbook Develop Yourself Coach Others Kristie J. Nelson-Neuhaus?Carol J. Skube?David G. Lee?Lisa A. Stevens?Lowell W. Hellervik?Brian L. Davis?Susan H. Gebelein? Backyard Blueprints Style, Design Details for Outdoor Living David StevensJerry Harpur? The Sum of Us/Play David Stevens Schooner Master A Portrait of David Stevens Peter Carnahan? The Man-Of-War at Sea (Animal Habitats) David Shale?Jennifer Coldrey? World of Butterflies (Where Animals Live) David Saintsing? Yugoslavia (Children of the World) Takako Yokotani?David K. Wright?Marylee Knowlton?Scott Enk? Thailand (Children of the World) David K. Wright?Marylee Knowlton? The World of Seals (Where Animals Live Series) Doug Allan?David Saintsing? The World of Owls (Where Animals Live Series) Jennifer Coldrey?David Saintsing? The World of Deer (Where Animals Live Series) Linda Gamlin?David Saintsing? Andy Joins the Bmx Bunch (The BMX Bunch Series) Terence Lynam?David Mostyn? Greg's First Race (The BMX Bunch Series) Terence Lynam?David Mostyn? The Bmx Bunch on Vacation (The BMX Bunch Series) Terence Lynam?David Mostyn? Raoul Wallenberg The Swedish Diplomat Who Save 100,000 Jews from the Nazi Holocaust Before Mysteriously Disappearing (People Who Have Helped the Wo) Michael Nicholson?David Winner? Bhutan (Children of the World) Yoshio Komatsu?David K. Wright?Marylee Knowlton?Scott Enk? Merlin The Shooting Script (Newmarket Shooting Script Series Book) Edward Khmara?David StevensPeter Barnes? Networking PCs Featuring Netware by Novell David Stevens Marketing Planning Guide (Haworth Series in Marketing) Robert E. Stevens?David L. Loudon?William E. Warren? Marketing for Churches and Ministries (Haworth Marketing Resources Innovations in Practice Professional Services) Robert E. Stevens?David L. Loudon? Strategic Planning for Not-For-Profit Organizations (Haworth Marketing Resources) R. Henry Migliore?Robert E. Stevens?David L. Loudon? William Blake Selected Works (Cambridge Literature) William Blake?David Stevens Frankenstein or the Modern Prometheus (Cambridge Literature Series) Mary Wollstonecraft Shelley?David Stevens Romanticism (Cambridge Contexts in Literature) David Stevens The Rocketeer (A Bantam Falcon Book) Peter David?Dave Stevens? Gardens by Design Ideas for Small Gardens David Stevens Helen M. Stevens Embroidered Landscapes (Masterclass Embroidery) Helen Stevens? Pergolas, Arbours, Gazebos, Follies David Stevens Creative Gardens David Stevens Mama Flora's Family Alex Haley?David StevensDebbi Morgan? The Outdoor Room Garden Design for Living David Stevens Mama Flora's Family Alex Haley?David Stevens Alex Haley's Queen The Story of an American Family Alex Haley?David Stevens Pergolas, Arbours, Gazebos, Follies David Stevens The Complete Book of Garden Design, Construction and Planting David StevensLucy Huntington?Richard Key? The Embroiderer's Country Album Flowers-Wildlife-Cottages-Churches-Barns-Village Scenes-Country Landscapes Helen M. Stevens? The Complete Book of Garden Design, Construction and Planting (Complete Books of ... Series) David StevensLucy Huntington?Richard Key? Handyman Gardener David Stevens The Contained Garden (The Garden Bookshelf) Kenneth A. Beckett?David Carr?David Stevens The Contained Garden (Garden Bookshelf) Kenneth A. Beckett?David Carr?David Stevens Designing Your Ideal Garden David Stevens Gardens for Living David Stevens Victorian Architecture James Stevens Curl? Victorian Celebration of Death James Stevens Curl? Georgian Architecture James Stevens Curl? The Myth Magic of Embroidery (Helen Stevens' Masterclass Embroidery (Hardcover)) Helen M. Stevens? The Embroiderer's Country Album Helen M. Stevens? The Embroiderer's Countryside Helen M. Stevens? World of Embroidery Helen Stevens? Helen M. Stevens' Embroidered Butterflies (Masterclass Embroidery) Helen M. Stevens? Helen M. Stevens' Embroidered Flowers (Masterclass Embroidery) Helen M. Stevens? Helen Stevens Embroidered Birds (Masterclass Embroidery Series) Helen Stevens? An Introduction to Drawing Flowers Margaret Stevens? Helen M. Steven's Embroiderer's Year Helen M. Stevens? Helen M. Stevens' Embroidered Animals (Masterclass Embroidery) Helen M. Stevens? Helen M. Stevens Embroidered Flowers (The Masterclass Embroidery Series) Helen M. Stevens? Helen M. Stevens' Embroidered Butterflies (Helen Stevens' Masterclass Embroidery (Paperback)) Helen M. Stevens? Helen M. Stevens' Embroidered Birds (Masterclass Embroidery) Helen M. Stevens?Nigel Salmon? Myth Magic Of Embroidery Helen M. Stevens? Helen M. Stevens World of Embroidery Helen Stevens? British Electric Tramways E.Jackson- Stevens? The Complete Guide to Teaching a Course Practical Strategies for Teachers, Lecturers and Trainers (Complete Guide to Teaching a Course) Ian Forsyth?Alan Jolliffe?David Stevens Tales of the Great Western Railway Informal Recollections of a Near-Lifetime's Association With the Line Oswald Stevens Nock? Scale Model Electric Tramways and How to Model Them E.Jackson- Stevens? Leicester Line (Inland Waterways Histories) Philip A. Stevens? City of London Pubs Timothy M. Richards?James Stevens Curl? Victorian Architecture James Stevens Curl? English Architecture James Stevens Curl? The Embroiderer's Countryside Helen M. Stevens? Scale Model Electric Tramways and How to Model Them E.Jackson- Stevens? 100 Years of British Electric Tramways E. Jackson-Stevens? English Architecture Illustrated Glossary James Stevens Curl? Victorian Architecture James Stevens Curl? Georgian Architecture James Stevens Curl? Simple Garden Projects David Stevens The Contained Garden Kenneth A. Beckett?David Carr?David Stevens In Search of a Maritime Strategy (Canberra Papers on Strategy Defence) David Stevens Chicago's 50 Years Of Powwows (Images of America) American Indian Center of Chicago?Warren Perlstein?Joseph Podlasek?David Spencer?Nora Lloyd?Jane Stevens? The Physics of Non-Crystalline Solids L. David Pye?W. E. Lacourse?H. J. Stevens? Preparing a Course Practical Strategies for Teachers, Lecturers and Trainers (The Complete Guide to Teaching a Course, No 2) Ian Forsyth?Alan Jolliffe?David Stevens Evaluating a Course Practical Strategies for Teachers, Lecturers and Trainers (Complete Guide to Teaching a Course) Ian Forsyth?Alan Jolliffe?David Stevens Delivering a Course Practical Strategies for Teachers, Lecturers and Trainers (Complete Guide to Teaching a Course) Ian Forsyth?Alan Jolliffe?David Stevens Planning a Course 1 Practical Strategies for Teachers, Lecturers and Trainers (The Complete Guide to Teaching a Course 1) Ian Forsyth?Alan Jolliffe?David Stevens Preparing a Course 2 Practical Strategies for Teachers, Lecturers and Trainers (Complete Guide to Teaching a Course) Ian Forsyth?Alan Jolliffe?David Stevens Delivering a Course Practical Strategies for Teachers, Lecturers and Trainers (2nd ed) (Complete Guide to Teaching a Course) Ian Forsyth?Alan Jolliffe?David Stevens Evaluating a Course Practical Strategies for Teachers, Lecturers and Trainers (2nd ed) (Complete Guide to Teaching a Course) Ian Forsyth?Alan Jolliffe?David Stevens The On-Line Learning Handbook Developing and Using Web-Based Learning Jonathan Ritter?David StevensAlan Jolliffe? "Merlin" (Merlin) Ed Khmara?David Stevens Marketing Management Text and Cases David L. Loudon?Robert Stevens?Bruce Wrenn? Fundamentals of Strategic Planning for Healthcare Organizations (Haworth Marketing Resources) Robert E. Stevens?David L. Loudon?R. Henry Migliore?Stan Williamson? Between State and Market Essays on Charities Law and Policy in Canada Jim Phillips?Bruce Chapman?David Stevens Between State and Market Essays on Charities Law and Policy in Canada Jim Phillips?Bruce Chapman?David Stevens Walt Disney's Bambi Stacey Stevens?David Pacheco?Jesse Clay? Strategic Planning for Collegiate Athletics R. Henry Migliore?William W. Bowden?Robert E. Stevens?David L. Loudon?Deborah A. Yow? Strategic Planning for Private Higher Education (Haworth Marketing Resources) Kenneth W. Oosting?Robert Stevens?David Loudon?R. Henry Migliore?Carle M. Hunt? Marketing Planning Guide (Haworth Marketing Resources) Robert E. Stevens?David L. Loudon?William E. Warren?Bruce Wrenn? Strategic Planning for Private Higher Education (Haworth Marketing Resources) Kenneth W. Oosting?Robert Stevens?David Loudon?R. Henry Migliore?Carle M. Hunt? Marketing Planning Guide (Haworth Marketing Resources) David L. Loudon?William E. Warren?Bruce Wrenn?Robert E. Stevens? Marketing Research Text And Cases Bruce Wrenn?Robert E. Stevens?David L. Loudon? Marketing Research Text and Cases W. Bruce Wrenn?Robert E. Stevens?David L. Loudon?Bruce Wrenn? Strategic Planning for Collegiate Athletics R. Henry Migliore?William W. Bowden?Robert E. Stevens?David L. Loudon?Deborah A. Yow? Marketing Management Text and Cases David L. Loudon?Robert Stevens?Bruce Wrenn? Marketing Research Text and Cases W. Bruce Wrenn?Robert E. Stevens?David L. Loudon? Concise Encyclopedia of Church And Religious Organization Marketing David L. Loudon?Bruce Wrenn?Henry Cole?Robert E. Stevens? Marketing Planning Guide David L. Loudon?Bruce Wrenn?Phylis Mansfield?Robert E. Stevens? Marketing Planning Guide David L. Loudon?Bruce Wrenn?Phylis Mansfield?Robert E. Stevens? Market Opportunity Analysis Text And Cases Philip K. Sherwood?J. Paul Dunn?David L. Loudon?Robert E. Stevens? Marketing Research Text And Cases Bruce Wrenn?Robert E. Stevens?David L. Loudon? Private Gardens Successful Gardening in One Hour a Week David Stevens Wallace Stevens and the Question of Belief Metaphysician in the Dark (Horizons in Theory and American Culture) David R. Jarraway? Content-Based Access to Multimedia Information From Technology Trends to State of the Art (Kluwer International Series in Engineering and Computer Science) Shi-Kuo Chang?John Dinsmore?David Doewmann?Azriel Rosenfeld?Scott Stevens?Bradley John Perry? Backyard Blueprints Style, Design Details for Outdoor Living David StevensJerry Harpur? Tools Making Things Around the World Hubert Comte?Molly Stevens?David Marinelli? Angels of Reality Emersonian Unfoldings in Wright Stevens and Ives David Michael Hertz? Baseball's Radical for All Seasons A Biography of John Montgomery Ward (American Sports History Series, No. 12) David Stevens Internetworking with TCP/IP David L. Stevens?Douglas Comer? White for Danger David Stevens "Don't Sleep With Stevens!" The J. P. Stevens Campaign And The Struggle To Organize The South, 1963-80 (New Perspectives on the History of the South) John David Smith?Timothy J. Minchin? Mexico Is Missing And Other Stories J. David Stevens? Collins Garden Planning and Design David Stevens Internetworking With Tcp/Ip Client-Server Programming and Applications (Internetworking with TCP/IP) Douglas E. Comer?David L. Stevens? Internetworking With Tcp/Ip Design, Implementation, and Internals Douglas E. Comer?David L. Stevens? Internetworking With Tcp/Ip Client-Server Programming and Applications Bsd Socket Version (Internetworking with TCP/IP Vol. 3) Douglas E. Comer?David L. Stevens? Small Space Gardens David Stevens Internetworking With Tcp/Ip Client-Server Programming and Applications At T Tli Version Douglas E. Comer?David L. Stevens? Internetworking With Tcp/Ip Client-Server Programming and Applications/Bsd Socket Version Douglas E. Comer?David L. Stevens?
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str_pmc_recruit_firstname_singular|{s0} Recruit str_pmc_soldier_firstname_singular|{s0} Soldier str_pmc_warrior_firstname_singular|{s0} Warrior str_pmc_verwarrior_firstname_singular|{s0} Veteran Warrior str_pmc_footknight_firstname_singular|{s0} Foot Knight str_pmc_defender_firstname_singular|{s0} Defender str_pmc_rider_firstname_singular|{s0} Rider str_pmc_cavalry_firstname_singular|{s0} Cavalry str_pmc_knight_firstname_singular|{s0} Knight str_pmc_horsearcher_firstname_singular|{s0} Horse Archer str_pmc_archer_firstname_singular|{s0} Archer str_pmc_vetarcher_firstname_singular|{s0} Veteran Archer str_pmc_masterarcher_firstname_singular|{s0} Master Archer str_pmc_sharpshooter_firstname_singular|{s0} Sharpshooter str_pmc_houguard_firstname_singular|{s0} Royal Guard str_pmc_houguard_firstname_singular_2|{s0} Noble Guard str_pmc_houguard_firstname_singular_3|{s0} Common Guard str_pmc_recruit_firstname_plural|{s0} Recruits str_pmc_soldier_firstname_plural|{s0} Soldiers str_pmc_warrior_firstname_plural|{s0} Warriors str_pmc_verwarrior_firstname_plural|{s0} Veteran Warriors str_pmc_footknight_firstname_plural|{s0} Foot Knights str_pmc_defender_firstname_plural|{s0} Defenders str_pmc_rider_firstname_plural|{s0} Riders str_pmc_cavalry_firstname_plural|{s0} Cavalry str_pmc_knight_firstname_plural|{s0} Knights str_pmc_horsearcher_firstname_plural|{s0} Horse Archers str_pmc_archer_firstname_plural|{s0} Archers str_pmc_vetarcher_firstname_plural|{s0} Veteran Archers str_pmc_masterarcher_firstname_plural|{s0} Master Archers str_pmc_sharpshooter_firstname_plural|{s0} Sharpshooters str_pmc_houguard_firstname_plural|{s0} Royal Guards str_pmc_houguard_firstname_plural_2|{s0} Noble Guards str_pmc_houguard_firstname_plural_3|{s0} Common Guards str_faction_title_male_player|Lord {s0} str_faction_title_male_1|Count {s0} str_faction_title_male_2|Baron {s0} str_faction_title_male_3|Emir {s0} str_faction_title_male_4|Lord {s0} str_faction_title_male_5|Artanher {s0} str_faction_title_male_6|Hakkon {s0} str_faction_title_male_8|Eorl {s0} str_faction_title_male_9|Aethling {s0} str_faction_title_male_10|Drgrimst {s0} str_faction_title_male_11|Archduuk {s0} str_faction_title_male_12|Knyaz {s0} str_faction_title_male_13|Atabek {s0} str_faction_title_male_14|Ofugr {s0} str_faction_title_male_15|Chieftain {s0} str_faction_title_male_16|Chief {s0} str_faction_title_male_17|Visavo {s0} str_faction_title_male_zann_dynasty|General {s0} str_faction_title_young_male_player|Lord {s0} str_faction_title_young_male_1|Viscount {s0} str_faction_title_young_male_2|Graf {s0} str_faction_title_young_male_3|Sahib {s0} str_faction_title_young_male_4|Lord {s0} str_faction_title_young_male_5|Anher {s0} str_faction_title_young_male_6|Hakkon {s0} str_faction_title_young_male_8|Thane {s0} str_faction_title_young_male_9|Aethling {s0} str_faction_title_young_male_10|Drgrimst {s0} str_faction_title_young_male_11|Duuk {s0} str_faction_title_young_male_12|Boyar {s0} str_faction_title_young_male_13|{s0} Bey str_faction_title_young_male_14|Ofugr {s0} str_faction_title_young_male_15|Chieftain {s0} str_faction_title_young_male_16|Ratu {s0} str_faction_title_young_male_17|Visavo {s0} str_faction_title_young_male_zann_dynasty|General {s0} str_faction_title_female_player|Lady {s0} str_faction_title_female_1|Countess {s0} str_faction_title_female_2|Baroness {s0} str_faction_title_female_3|Emira {s0} str_faction_title_female_4|Grevinne {s0} str_faction_title_female_5|Artanhera {s0} str_faction_title_female_6|Sayeda {s0} str_faction_title_female_8|Lady {s0} str_faction_title_female_9|Ethel {s0} str_faction_title_female_10|Dama {s0} str_faction_title_female_11|Duuchess {s0} str_faction_title_female_12|Knyazhna {s0} str_faction_title_female_13|{s0} Khatun str_faction_title_female_14|Chieftess {s0} str_faction_title_female_15|Chieftess {s0} str_faction_title_female_16|Chieftess {s0} str_faction_title_female_17|Domina {s0} str_faction_title_female_zann_dynasty|{s0}-sama str_faction_title_young_female_player|Lady {s0} str_faction_title_young_female_1|Viscountess {s0} str_faction_title_young_female_2|Grafin {s0} str_faction_title_young_female_3|{s0} Bibi str_faction_title_young_female_4|Grevinne {s0} str_faction_title_young_female_5|Anhera {s0} str_faction_title_young_female_6|Sayeda {s0} str_faction_title_young_female_8|Lady {s0} str_faction_title_young_female_9|Ethel {s0} str_faction_title_young_female_10|Dama {s0} str_faction_title_young_female_11|Duuchess {s0} str_faction_title_young_female_12|Boyarina {s0} str_faction_title_young_female_13|{s0} Khanum str_faction_title_young_female_14|Chieftess {s0} str_faction_title_young_female_15|Chieftess {s0} str_faction_title_young_female_16|Chieftess {s0} str_faction_title_young_female_17|Domina {s0} str_faction_title_young_female_zann_dynasty|{s0}-san str_name_kingdom_text|What will be the name of your kingdom? str_default_kingdom_name|{s0}'s Kingdom of Perisno str_custom_lords_name_template|{s3} {s0} str_lord_defects_ordinary|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}, and joined the {s2} str_lord_defects_player|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. {reg4?She He} has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_defects_player_faction|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. {reg4?She He} has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_indicted_player_faction|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. {reg4?She He} wishes to join your kingdom. You may find {reg4?her him} in your court to receive {reg?her his} allegiance, if you wish it. str_lord_indicted_dialog_approach|Greetings, my {reg33?Lady Lord}. You may have heard of my ill treatment at the hands of {s10}. You have a reputation as one who treats {his/her} vassals well, and if you will have me, I would be honored to pledge myself as your vassal. str_lord_indicted_dialog_approach_yes|And I would be honored to accept your pledge. str_lord_indicted_dialog_approach_no|I'm sorry. Your service is not required. str_lord_indicted_dialog_rejected|Indeed? Well, perhaps your reputation is misleading. Good day, my {reg33?Lady Lord} -- I go to see if another ruler in Perisno is more appreciative of my talents. str__has_been_worried_about_bandits_establishing_a_hideout_near_his_home| has been worried about bandits establishing a hideout in {reg4?her his} area. str_bandit_lair_quest_description|Find and destroy the {s9}, and report back to {s11}. str_bandit_hideout_preattack|You approach the hideout. The {s4} don't appear to have spotted you yet, and you could still sneak away unnoticed. The difficult approach to the site -- {s5} -- means that only a handful of troops in your party will be able to join the attack, and they will be unable to bring their horses. If your initial attack fails, the {s4} will easily be able to make their escape and disperse. Do you wish to attack the hideout, or wait for another occasion? str_bandit_hideout_failure|The {s4} beat back your attack. You regroup, and advance again to find that they have dispersed and vanished into the surrounding countryside, where no doubt they will continue to threaten travellers. str_bandit_hideout_success|With their retreat cut off, the {s4} fall one by one to your determined attack. Their hideout, and their ill-gotten gains, as now yours. str_bandit_approach_defile|down a narrow defile str_bandit_approach_swamp|through a pine swamp str_bandit_approach_thickets|through a series of dense thickets str_bandit_approach_cliffs|up a path along the side of a cliff str_bandit_approach_cove|down a stream bed cutting through the sea-cliffs str_political_explanation_lord_lacks_center|In this case, the fief should go to a lord who has no land and no income. str_political_explanation_lord_took_center|In this case, the fortress should go to the one who captured it. str_political_explanation_most_deserving_friend|In this case, I looked to my close friends and companions, and decided to give the fief to the most deserving. str_political_explanation_most_deserving_in_faction|In this case, I looked to all the lords of the realm, and decided to give the fief to the most deserving. str_political_explanation_self|In the absence of any clear other candidate, I nominate myself. str_political_explanation_marshal|I chose the most valiant of our nobles, whom I trust, and whose name is not currently tainted by controversy. str_prisoner_at_large|large, after the captors were defeated in battle. I expect your friend will resurface shortly. str_quick_battle_scene_1|Attack on Hylr Island str_quick_battle_scene_2|Battle at Sea str_quick_battle_scene_3|Riding to Leuven's Defense str_quick_battle_scene_4|Amarhus Castle (Valahir Clan) str_quick_battle_scene_5|Azure Keep (Geldar) str_quick_battle_troop_1|From the continent of Nisaynia, the Rafkla Clan is a fearsome power in war, lead by their Clan 'King', Rafklazan. While conducting a naval raid on another clan, a huge wind blew their ships away and scattered them, and after sailing for many days, many of them landed on Reich lands in Perisno while others landed in the Draharan deserts. Rafklazan is desperate for a way home although he seems to be enjoying looting the countryside and wrecking caravans in Perisno, as these caravans are equally rich as the ones in Nisaynia. str_quick_battle_troop_2|Nibor Hood is the leader of a rebel group of outlaws of Tolrania; commonly called 'bandits' by the Tolranian government. However, Nibor Hood's 'bandits' have quite a following due to their politcal message, claiming the Tolranian government is corrupt and oppessive to the common man. This makes many peasants very ready to join or help Nibor Hood's outlaws and overthrow the Tolranian government. str_quick_battle_troop_3|Onishi, a captain of the Zann Dynasty, is the leader of the Zann Berserkers. Their goal is to cut a path through all inhabitants of Perisno before the Emperor Zann the Mandate of Heaven arrives, to take the land for the venerable Zann Dynasty. str_quick_battle_troop_4|Forodan, who was declared a hero for holding his ground against thousands of Hakkon until help arrived during the Naphali war against Tolrania. After the war he quickly retired to a home in the hills of the Elintoran lands. Longing for adventure he quickly took up arms and set out crossing the land of Perisno with a party of sellswords looking for a fight. str_quick_battle_troop_5|Baibars Hakkon, the veteran leader of a company of Hakkon legionnaires in the Hakkon civil war. After years of service he left the Hakkon military to strike out on his own as a sellsword. Using his years of experience he led a mercenary company all over Perisno. After years of leading his company he disbanded it to go home. Soon after his home was attacked by Tolranian soldiers. His wife and children were both killed and he also lost his house. He gathered his armour that was hidden behind the house and gathered his old legionnaire company and struck out at the Tolranians with a vengeance. str_quick_battle_troop_6|Torlan was the leader of a small group of men who led the attack with the Elintorans against the Hakkon. He was seriously injured by a Hakkon lancer and soon retired from the army to live on a small farm. He quickly grew tired of the farm life and decided to strike out on his own. He quickly gathered his gear and left to travel Perisno with a company of mercenaries. str_quick_battle_troop_7|Aethling Culgrah, a noble of the Valahir clan got tired of the peace between the Valahir and Maccavia. He soon abandoned his castle and took his army to raze the land called Maccavia. He not only wanted action but he also had venagance as his wife had been killed by a Macciavian party when she entered their lands. str_quick_battle_troop_8|The High Priestess of the Dragon Amara decided to take action against Eagle parties that were raiding the worshipper lands.She now rides with an army and a vengeance till kill every last Eagle party in Perisno. str_quick_battle_troop_9|Uniter Zengi, a young soldier in the Drahara Army wanted to be more than a soldier. He left his camp at night and set off the desert and no one saw him for weeks. After awhile he came out of the desert with a massive force to conquer all of Perisno. str_quick_battle_troop_10|A nomadic queen has come from the far deserts, Zolona is now trying to expand her influence to the lands of Perisno. str_quick_battle_troop_11|Ulfhednar, the infamous Volheere Raider, has accumulated many a victory in his battles across Nisaynia, and he now comes to Perisno to test his strength, gather his loot, and drink himself to a stupor afterwards. str_quick_battle_troop_12|General Yachamochi was a proud commander leading a scouting party into the wartorn lands of Perisno. He is a long serving General in the Zann military and has a lot of military experience. Him and an elite division hand picked by him scout Perisno in hopes of easy pickings for the Zann army. str_quick_battle_troop_13|Zeladeck, Illica's greatest Falki Knight was not an Illica to begin with. He was an orphan raised by foresters. One day when he was a small child, Zeladeck found an injured Falki Knight in the forest, and persuaded his caretakers to tend its wound. Staying the Falki all day long for half a year as it recovered, Zeladeck and the Falki got to know each other well. When the Falki Knight regained its strength, and took Zeladeck to the Illica clan, only to reveal that that Zeladeck was a direct descendant of the Sky King, the strongest and most respected of the Illica. He was age ten by that time. Zeladeck was then taken under Illica care, being trained from then on. He soon became the greatest Falki Knight only at the age of 19. Some time after that, he went back to his home, only to see the abandoned wreck of what used to be his home. Raged, he alone went to the Reich, in order to find out the whereabouts of his foster parents and then take his vengeance. There he met a found the rogue Drachenritter who had killed them. This Drachenritter's strength was on par with his own. They fought an entire day without a winner. Not satisfied with the result, he went back to Illica to assemble his followers and try to settle the score, once and for all. str_quick_battle_troop_14|Atanos Octiem is a proud commander of Third Legion troops. He believes it is his duty to the old Emperor of the Venetor Empire to pillage and conquer as much land in Perisno as possible. He was promised great rewards in return for his service to the Third. Octiem sets off to ravage the land of Perisno, adding fuel to the fire of the already war-torn continent. str_quick_battle_troop_15|Torsson was one of the greatest fighters in Hylr, until his demise to Aethling Svafar. In his final stand, one man against 70, Torsson managed to bring 15 Valahir soldiers to their graves before falling to a Hersir. str_quick_battle_troop_16|Chief Hahkethomemah of the Aroulo is one of the strongest fighters of the islands, overcoming many an opponent. He was granted a chiefdom after besting Aroulo Pomaahkaa, the grand chief of the Aroulo, in a duel. str_tutorial_training_ground_intro_message|Walk around the training field and speak with the fighters to practice various aspects of Mount Blade combat. You can use ASDW keys to move around. To talk to a character, approach him until his name appears on your screen, and then press the F key. You can also use the F key to pick up items, open doors and interact with objects. Press the Tab key to exit the tutorial any time you like. str_map_basic|Map str_game_type_basic|Game Type str_battle|Battle str_siege_offense|Siege (Offense) str_siege_defense|Siege (Defense) str_character|Character str_biography|Background str_player|Player str_enemy|Enemy str_faction|Faction str_army_composition|Army Composition str_army_size|Army Size str_reg0_men|{reg0} men str_start|Start str_i_need_to_raise_some_men_before_attempting_anything_else|I need to raise some men before attempting anything else str_we_are_currently_at_peace|We are currently at peace. str_the_marshalship|the marshalship str_you|you str_myself|myself str_my_friend_s15|my friend {s15} str_custom_battle|Custom Battle str_comment_intro_liege_affiliated_to_player|I am told that you would dispute my claim to the crown of Perisno. Needless to say, I am not pleased by this news. However, we may still talk. str_s21_the_s8_declared_war_out_of_personal_enmity|{s21} The {s8} declared war out of personal enmity str_s21_the_s8_declared_war_in_response_to_border_provocations|{s21} The {s8} declared war in response to border provocations str_s21_the_s8_declared_war_to_curb_the_other_realms_power|{s21} The {s8} declared war to curb the other realm's power str_s21_the_s8_declared_war_to_regain_lost_territory|{s21} The {s8} declared war to regain lost territory str_we_are_conducting_recce|We will first scout the area, and then decide what to do. str__family_|^Family str_s49_s12_s11_end|{s49} {s12} ({s11}). str_center_party_not_active|is not our target, because we don't have a leader who has taken the field. str_center_is_friendly|is not our enemy. str_center_is_already_besieged|is already under siege. str_center_is_looted_or_raided_already|is already been laid waste. str_center_marshal_does_not_want_to_attack_innocents|is inhabited by common folk, who would suffer the most if the land is laid waste. str_center_we_have_already_committed_too_much_time_to_our_present_siege_to_move_elsewhere|is already under siege, so it would be a mistake to move elsewhere. str_center_we_are_already_here_we_should_at_least_loot_the_village|is close at hand, we should take hold of its wealth and lay waste to the rest. str_center_far_away_we_can_reconnoiter_but_will_delay_decision_until_we_get_close|NOT USED str_center_far_away_our_cautious_marshal_does_not_wish_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_even_for_our_aggressive_marshal_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_reason|{s6} is further than {s5} to our centers, therefore it will be harder for us to protect after taking it. str_center_closer_but_this_is_not_enought|{s6} is closer than {s5} to our borders, but because of other reasons we are not attacking {s6} for now. str_center_protected_by_enemy_army_aggressive|is protected by enemy forces, which we believe to be substantially stronger than our own. str_center_protected_by_enemy_army_cautious|is protected by an enemy army, which we believe to be too strong to engage with confidence of victory. str_center_cautious_marshal_believes_center_too_difficult_to_capture|would require a bloody and risky siege. str_center_even_aggressive_marshal_believes_center_too_difficult_to_capture|is too heavily defended to capture. str_center_value_outweighed_by_difficulty_of_capture|is not of sufficient value to justify the difficulty of attacking it str_center_value_justifies_the_difficulty_of_capture|can be taken, and is of sufficient value to justify an attack. str_center_is_indefensible|is too far away from our other fortresses to be defended. str_we_are_waiting_for_selection_of_marshal|We are waiting for the selection of a marshal str_best_to_attack_the_enemy_lands|Given the size of our forces, we believe the best approach is to attack the enemy's lands. str_we_believe_the_fortress_will_be_worth_the_effort_to_take_it|We believe the fortress will be worth the effort to take it. str_we_will_gather_to_defend_the_beleaguered_fortress|We will gather to defend the beleaguered fortress str_the_enemy_temporarily_has_the_field|The enemy temporarily has the field, and we should seek refuge until the storm passes str_center_has_not_been_scouted|has not been recently scouted by our forces, but we can go there, and decide what to do when we get close. str_we_have_assembled_some_vassals|We have assembled some of the vassals, but we will wait until we have more before venturing into enemy territory. str_we_are_waiting_here_for_vassals|We are waiting for the vassals to join us. str_we_are_travelling_to_s11_for_vassals|We are travelling to {s11}, so that the vassals may more easily join our host before we ride forth. str_center_strength_not_scouted|We have not scouted it recently, and do not know how strongly it is defended str_center_strength_strongly_defended|We believe it to be strongly defended str_center_strength_moderately_defended|We believe it to be moderately well defended str_center_strength_weakly_defended|We believe it to be weakly defended str_center_distant_from_concentration|is close to us than it is to the main enemy army, which we have located. It could be attacked and destroyed before they are able to respond str_plus|+ str_minus|- str_tutorial_training_ground_warning_no_weapon|Hey, don't you think you need some sort of weapon before we try that? There should be some spare weapons over there. Just go pick one up. str_tutorial_training_ground_warning_shield|You need to put down your shield first. Scroll down with the mouse scroll-wheel to put down your shield. str_tutorial_training_ground_warning_melee_with_parry|You need to wield a melee weapon for this exercise. str_tutorial_training_ground_warning_melee|Scroll up with your mouse wheel to equip a weapon. Scrolling up will equip next weapon while scrollng down will equip next shield. str_tutorial_training_ground_attack_training|Number of successful attacks {reg0} / 5^Number of unsuccessful attacks {reg1}^{s0} str_tutorial_training_ground_attack_training_down|Make a thrust attack! (Move your mouse down while pressing the left mouse button) str_tutorial_training_ground_attack_training_up|Make an overhead attack! (Move your mouse up while pressing the left mouse button) str_tutorial_training_ground_attack_training_left|Attack from left! (Move your mouse left while pressing the left mouse button) str_tutorial_training_ground_attack_training_right|Attack from right! (Move your mouse right while pressing the left mouse button) str_tutorial_training_ground_parry_training|Number of successful parries {reg0} / 5 str_tutorial_training_ground_chamber_training|Number of successful chambering blocks {reg0} / 5 str_tutorial_training_ground_archer_training|Number of nice shots {reg0} / 3^{s0} str_tutorial_training_ground_ammo_refill|Your missiles are refilled for the tutorial. str_tutorial_training_ground_archer_text_1|Approach the {s0} and press F to pick it up. str_tutorial_training_ground_archer_text_2|Shoot the targets now. str_tutorial_training_ground_archer_text_3|The size of the targeting reticule indicates your accuracy. Press and hold down the left mouse button until the reticule shrinks down to its minimum size. Release the left mouse button when the reticule is at its smallest. If you wait too long the reticule will expand again. str_tutorial_training_ground_archer_text_4|Press R to toggle first person view. First person view makes it easier to aim with ranged weapons. str_tutorial_training_ground_archer_text_5|You have shot all the targets. Now talk to the trainer again. str_tutorial_training_ground_horseman_text_1|Go near the {s0} and press F to pick it up. str_tutorial_training_ground_horseman_text_2|Approach the horse and press F to mount. str_tutorial_training_ground_horseman_text_3|Ride towards the next waypoint. str_tutorial_training_ground_horseman_text_4|Strike the next dummy that has an arrow on top of it! str_tutorial_training_ground_horseman_text_5|Shoot at the archery target that has an arrow on top of it! str_tutorial_training_ground_horseman_text_6|You have finished the exercise successfully. Now go back to the trainer and talk to him. str_the_great_lords_of_your_kingdom_plan_to_gather_at_your_hall_in_s10_for_a_feast|The great lords of your kingdom plan to gather at your hall in {s10} for a feast str_your_previous_court_some_time_ago|your previous court some time ago, str_awaiting_the_capture_of_a_fortress_which_can_serve_as_your_court|awaiting the recapture of a fortress which can serve as your court. str_but_if_this_goes_badly| I value your advice. But if this goes badly, I shall hold you responsible. str_i_realize_that_you_are_on_good_terms_with_s4_but_we_ask_you_to_do_this_for_the_good_of_the_realm| I realize that you are on good terms with {s4}, but this is all for the good of the realm str_i_realize_that_you_are_on_good_terms_with_s4_but_the_blow_will_hurt_him_more|I realize that you are on good terms with {s4} -- but this only means that your blow will hit him even harder! str_killed_bandit_at_alley_fight|The merchant takes you to his house. Once inside, he stands by the door for a while checking the street, and then, finally convinced you have not been followed, comes near you to speak... str_wounded_by_bandit_at_alley_fight|You are struck down. However, before you lose consciousness, you hear shouts and a rush of footfalls... You awake to find yourself indoors, weak but alive. str_cannot_leave_now|Cannot leave now. str_press_tab_to_exit_from_town|Press Tab to leave now. You can press Tab key to quickly exit any location in the game. str_find_the_lair_near_s9_and_free_the_brother_of_the_prominent_s10_merchant|Find the bandit lair near {s9}, and free the brother of the {s10} merchant. str_please_sir_my_lady_go_find_some_volunteers_i_do_not_know_how_much_time_we_have|{reg33?My lady Sir} -- if you want to justify the trust which I have placed in you, then make a bit of haste. Go find some volunteers. I'm not sure how much time we have. str_you_need_more_men_sir_my_lady|Look -- you need more men. Right now, you have only {reg0} in your party. If you attack them with too few men, you may find their hideout by getting yourself dragged up to it in fetters, and that's not the plan. Do not take that risk. Go out and visit some more villages to find more volunteers, and then you can start paying them back in their own coin. str_good_you_have_enough_men|Good, good. You did well. You have enough men. Now, go and knock some of those robbers over the head, and make them tell you how to find their hideout. str_do_not_waste_time_go_and_learn_where_my_brother_is|Look, {reg33?my lady sir}. Time is at a bit of premium, here. Now, if you could go find out where they are hiding my brother, that would be appreciated. str_start_up_quest_message_1|{s9} wants you to collect at least five men from nearby villages. After you collect these men, find and speak with him. He is in the tavern at {s1} str_start_up_quest_message_2|Find and defeat a group of bandits lurking near {s9}, and learn where your employer's brother has been taken. str_start_up_quest_message_3|Rescue the merchant's brother from the robber's hideout located near {s9}. str_start_up_first_quest|You have taken your first quest. You may view your quest log by pressing 'Q' anytime in the game. str_reason_1|Our current objective is of greater value. str_reason_2|An attack on {s8} poses a greater danger to our realm. str_reason_3|We believe that {s8} faces a more immediate threat str_reason_4|It may be because of the size of the enemy forces in the area. str_reason_5|I'm not sure. str_reason_6|We do not know how strongly it is defended. str_reason_7|We believe it to be strongly defended. str_reason_8|We believe it to be moderately well defended. str_reason_9|We believe it to be weakly defended. str_has_decided_that_an_attack_on_|has decided to attack str_this_would_be_better_worth_the_effort|This would be better worth the effort, taking into consideration its value, and its distance, and the likely number of defenders. str_has_decided_to_defend_|has decided to defend str_before_going_offensive_we_should_protect_our_lands_if_there_is_any_threat_so_this_can_be_reason_marshall_choosed_defending_s4|Before going offensive we should protect our lands if there is any threat. So this can be reason marshall choosed defending {s4}. str_are_you_all_right|Now... Let me explain my proposition str_you_are_awake|Ah -- you're awake. It's good to see that you can still walk. You're lucky that we came along. I had been speaking with the watch, when we heard the sounds of a fight and ran to see what was happening. We didn't arrive in time to prevent you getting knocked down, but we may have saved you from getting your throat cut... Now... Maybe you can help me... str_save_town_from_bandits|Save {s9} from bandits. str_you_fought_well_at_town_fight_survived|Hah! Well done -- I saw at least three of the enemy go down before you. Keep fighting like that, and you'll make quite a name for yourself in this land. str_you_fought_normal_at_town_fight_survived|Well done! I hear you accounted for one or two of the bastards, and you're still on your feet. You can't ask for a better outcome of a battle than that... str_you_fought_bad_at_town_fight_survived|Well, the enemy is in flight, and it looks like you're still on your feet. At the end of the day, that's all that's important in a battle. str_you_fought_well_at_town_fight|Ah! You're awake. You took quite a blow, there. But good news! We defeated them -- and you did them some real damage before you went down. If you hadn't been here, it could have gone very baldy. I'm grateful to you... str_you_wounded_at_town_fight|Ah! You're alive. That's a relief. You took quite a blow, there. I'm not sure that you got any of them yourself, but thankfully, the rest of us were able to beat them. We'll need to see about getting you some treatment.... str_you_fought_well_at_town_fight_survived_answer|Let every villain learn to fear the name {playername}! str_you_fought_normal_at_town_fight_survived_answer|Ah, well, I'm proud to have done my bit along with the rest... str_you_fought_bad_at_town_fight_survived_answer|Well, I was about to strike one down, but I slipped in some blood, you see... str_you_fought_well_at_town_fight_answer|Ah well. I guess I don't mind a blow taken in a good cause. str_you_wounded_at_town_fight_answer|Right. I suppose I should be more careful. str_unfortunately_reg0_civilians_wounded_during_fight_more| Unfortunately, about {reg0} of my lads got themselves wounded. I should go look on on them. str_unfortunately_reg0_civilians_wounded_during_fight| Unfortunately, one of my lads took a pretty nasty blow. I should go see how he is doing. str_also_one_another_good_news_is_any_civilians_did_not_wounded_during_fight| Also, no one on our side was hurt very seriously. That's good news str_merchant_and_you_call_some_townsmen_and_guards_to_get_ready_and_you_get_out_from_tavern|You leave the tavern and go out to the streets. Nervous looking young men are waiting in every street corner. You can see they have daggers and clubs concealed under their clothes, and catch a mixture of fear, anticipation and pride in the quick looks they throw at you as you pass by. Praying that your enemies have not been alarmed by this all too obvious bunch of plotters, you check your weapons for one last time and prepare yourself for the action ahead. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits|The remaining few bandits scatter off to the town's narrow alleys, only to be hunted down one by one by the angry townsfolk. Making sure that your victory is complete and all the wounded have been taken care of, you and the merchant head to his house to review the day's events. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits_you_wounded|You fall down with that last blow, unable to move and trying hard not to pass out. Soon the sounds of fighting filling the street gives way to the cheers of the townsmen and you realize with relief that your side won the day. Soon, friendly arms pick you up from the ground and you let yourself drift off to a blissful sleep. Hours later, you wake up in the merchants house. str_journey_to_galwe|You take a ship through the heartland of Perisno, cruising upriver from the Shining Ocean to the Amber Sea. Green shoots of wheat, barley and oats are beginning to push through the dark soil of the rolling hills, and on the lower slopes of snowcapped mountains, herds of cattle and sheep are grazing on the spring grass. The land here is rich -- but also troubled, as the occasional burnt-out farm bears witness. You keep a wide berth of the forests, where desperate men have taken refuge, and it is some relief when you crest a ridge and catch sight of the great port of Leuven, its rooftops made golden by the last rays of the setting sun. str_journey_to_freising|You sail across the Black Ocean to the Drachen highlands, a plateau exposed to the bitter winds from the north. The land here is frozen for most of the year, but the forests are rich with fur-bearing game, and the rivers are teaming with fish. The riches of the land draw the traders, but the traders in turn draw bandits. You see the occasional dark figure at the helm of a battle-scarred sloop, closely watching the passage of your ship through the icy water, and are glad when the spires of Freising come into view at the head of the bay. These lands are mysterious, and the stories tell of a dragon once seen in the sky- though no one would pass this off as more than a myth. str_journey_to_uliastai|You ride with a caravan, crossing the mountains that separate Perisno from the Scabrous Plains, bringing spices from faraway lands to trade for wool and salt. The passes are still choked with winter snow, but at last you crest a ridge and see before you the great Perisnoan steppes. On some hillsides, the thin grass of spring was yet to appear, but the lower slopes of the mountains were already a vibrant green. Herds of sheep and tawny steppe ponies drifted across them like clouds, a testament to the wealth of the Drahara emirs. From time to time, small groups of horsemen follow your caravan at a distance, perhaps sizing up how well you can defend the wealth you carry, so it is a great relief when you spot the towers of Uliastai rising up from the plains. str_journey_to_forde|You take passage with a trading longship, carrying gyrfalcons from the furthest reaches of the north to be bartered for linen and wool. It is still early in the season, but the captain reckons that the risks of drifting ice and later winter storms could be justified by an arrival ahead of the Volheere, who by April would be sailing forth from Nisaynian lairs to ravage Perinso's coasts. It is with some relief when the thatched rooves and narrow canals of Forde come into sight after passing through the Valahir Strait. You have entered the home to the Volheeres' distant kinsmen, the Maccavian lords, who a few generations ago carved themselves a kingdom in this rich but troubled land. str_journey_to_amarna|You ride with a caravan, crossing the great Scabrous Plains southeast of Perisno. The bedouin guides choose your route carefully, leapfrogging through treacherous dune fields and across empty gravel plains to the low-lying oases rich with orchards and date palms. You begin to fear that the caravan might lose its way and perish of thirst as the desert sea stretches out before you. The caravan encounters a small bands of raiders who hover just out of bowshot, waiting to pick off stragglers. This is an odd comfort- at least water could be no more than a day's ride away. It is a great relief when the mountains come into view, and on the evening of the following day you crest a rocky pass and in the distance can make out the sea, and the towers of Amarna silhouetted against the sunset. str_journey_to_grund|You join a trading Nisaynian longship carrying traders and mercenaries across the Black Ocean. The breeze off the water chills you and the crew to the bone, but the full sails soon put you in sight of of the snowy peaks of the island of the Valahir Clan. As you enter the strait, you see the Maccavian city of Arendal off the starboard side, and off the port side you see several smaller villages with plumes of campfire smoke rising in the snowy air. The longship follows the coast for some time, at one point passing a daunting fleet of ships commanded by a local aethling. Your anxiety fades away when you spot Grund in the distance, an oasis of green protruding from the whitewashed landscape and humming with activity. str_journey_to_forniron|You take a ship across the Shining Ocean, skirting the cliffs where the Naphali woodlands meet the sea. Much of the coastline is obscured by tendrils of fog that snake down the river valleys, but occasionally you catch sight of a castle watchtower rising above the mists -- and on one occasion, a beacon of fire burning to warn of an enemy warband. You know that you are relatively safe at sea, as you are too far south to risk encountering the sea pirates who trouble the coasts of the Maccavian lands, but it is still a relief to reach the Selver estuary, gateway to the port of Forniron, and see an Elintoran war boat raising anchor, its pennants fluttering in the evening breeze. str_journey_to_azure|You take a ship across the Shining Ocean, passing the dense jungles west of the mainland on your way. As you near the shore, the jungles open up into tall Naphali woodlands and long winding rivers shrouded in mist. Your company disembarks and you venture into the forest along a lightly treaded merchant path, passing Geldarin warbands looking for trouble and adventurers seeking fortune out west. The trees get taller and denser as the nature consumes your senses, and you begin to worry you have gotten lost until you see a small clearing up ahead. You have found the ancestral homeland of the Geldarin Naphali, the Azure Keep. str_journey_to_karnoth|You join a group of caravans crossing the Scabrous Plains beyond the southern mountains of Perisno. Eventually, the group splits and you follow the traders venturing westward, towards the barely visible but imposing range of mountains on the horizon. As the ground slopes up towards the peaks, the dunes of sand fall away and make way for a craggy landscape of boulders and shrubs. The caravan slogs through the mountain pass, slowed by the persistent snow of last winter, and are greeted by the verdant dwarven highlands on the other side. You move through the countryside, encountering many great keeps of stone and dwarven mining expeditions headed back towards the mountains, and soon enough stumble upon a great city gate carved into the rock face- the dwarven capital, Karnoth. str_journey_to_dwallnor|You join a group of caravans crossing the Scabrous Plains beyond the southern mountains of Perisno. Eventually, the group splits and you follow the traders venturing westward, towards the barely visible but imposing range of mountains on the horizon. As the ground slopes up towards the peaks, the dunes of sand fall away and make way for a craggy landscape of boulders and shrubs. The caravan slogs through the mountain pass, slowed by the persistent snow of last winter, and are greeted by the verdant dwarven highlands on the other side. You move through the countryside, encountering many great keeps of stone and dwarven mining expeditions headed back towards the mountains, and soon enough stumble upon a great city gate carved into the rock face- the dwarven town of Dwallnor. str_journey_to_vellinaz|You arrive at the town of Vellinaz. str_journey_to_sut|You arrive at the town of Sut. str_lost_tavern_duel_ordinary|You slump to the floor, stunned by the drunk's last blow. Your attacker's rage immediately seems to slacken. He drops into a chair and sits there watching you, muttering under his breath, almost regretfully. A few of the other patrons manage to coax him to his feet and bundle him out the door. One of the others attends to your wounds, and soon you too are back on your feet, unsteady but alive. str_lost_tavern_duel_assassin|You slump to the floor, stunned by your attacker's last blow. Slowly and deliberately, he kneels down by your side, pulling a long knife from under his clothes. But before he can finish you off, the tavernkeeper, who seems to have regained his courage, comes up from behind and gives your attacker a clout behind the head. He loses his balance, and then, seeing that his chance to kill you has been lost, makes a dash for the door. He gets away. Meanwhile, the other tavern patrons bind your wounds and haul you to a back room to rest and recover. str_lost_startup_hideout_attack|You recover consciousness a short while later, and see that the kidnappers have celebrated their victory by breaking open a cask of wine, and have forgotten to take a few elementary precautions -- like binding your hands and feet. You manage to slip away. Based on the boisterous sounds coming from the hideout, you suspect that you may yet have some time to gather a few more followers and launch another attack. str_as_you_no_longer_maintain_an_independent_kingdom_you_no_longer_maintain_a_court|As you no longer rule an independent kingdom, you no longer maintain a court str_rents_from_s0|Rents from {s0} str_tariffs_from_s0|Tariffs from {s0} str_general_quarrel| We've found ourselves on the opposite side of many arguments over the years, and bad blood has built up between us. str_the_steppes|the steppes str_the_deserts|the deserts str_the_tundra|the tundra str_the_forests|the forests str_the_highlands|the highlands str_the_coast|the coast str_my_lady_not_sufficient_chemistry|My {lord/lady}, there are other {suitors/maidens} who have captured my heart. str_my_lady_engaged_to_another|My {lord/lady}, as I understand it, you are engaged to another. str_attempting_to_rejoin_party|Attempting to rejoin party, str_separated_from_party|Separated from party, str_leading_party|leading a party str_court_disbanded|As you no longer rule an independent kingdom, your court has been disbanded str_i_am_not_accompanying_the_marshal_because_will_be_reappointment| I am not accompanying the marshal, because I suspect that our ruler will shortly appoint another to that post. str_persuasion_opportunity|Persuasion opportunity.^Relation required for automatic success {reg4}^Current relationship {reg5}^Chance of success {reg7}^Chance of losing {reg9} relation point(s) {reg8} str_marshal_warning|You are not following {s1}. However, you will not suffer any penalty. str_follow_army_quest_brief_2|Your mission is complete. You may continue to follow {s9}'s army, if you wish further assignments. str_greetings_playername__it_is_good_to_see_you_i_hope_that_you_have_had_success_in_your_efforts_to_make_your_name_in_the_world| I am glad to see you. I trust you are having some success out there, making your name in the world str_minister_advice_select_fief| Might I suggest that you select {s4}, as the vassals have been speculating about how you might assign it. str_minister_advice_select_fief_wait| Might I suggest that you wait until after you have appointed a marshal, as that will give time to the vassals to decide whom they wish to support. str_minister_advice_fief_leading_vassal| {s4}, by the way, has already received the support of {reg4} of your vassals. str_unassigned_center| (unassigned) str_s43_also_you_should_know_that_an_unprovoked_assault_is_declaration_of_war|{s43} Also, as you are the ruler of your realm, you should know that this assault constitutes a declaration of war. str_missing_after_battle|Missing after battle str_retrieve_garrison_warning| (Troops might not be retrievable if fortress awarded to another) str_s12s15_declared_war_to_control_perisno|{s12}{s15} may attack {s16} without pretext, as a bid to extend control over all of Perisno. str_offer_gift_description| improve my standing by offering a gift. str_resolve_dispute_description| improve my standing by resolving a dispute. str_feast_wedding_opportunity| If your betrothed and {reg65?her his} family are present, then this may be an opportunity for you to celebrate the wedding. str_s21_the_s8_declared_war_as_part_of_a_bid_to_conquer_all_perisno|{s21}. The {s8} declared war with very little pretext, as part of a bid to conquer all Perisno. str_master_vinter|Master vinter str_s54_has_left_the_realm|{s54} has left the realm. str_enterprise_s5_at_s0|Net revenue from {s5} at {s0} str_bread_site|mill str_ale_site|brewery str_oil_site|oil press str_wine_site|wine press str_tool_site|ironworks str_leather_site|tannery str_linen_site|linen weavery str_wool_cloth_site|wool weavery str_velvet_site|dyeworks str_under_sequestration|Under sequestration str_describe_secondary_input| In addition, you will also need to purchase {s11} worth {reg10} aurums. str_profit|profit str_loss|loss str_server_name_s0|Server Name {s0} str_map_name_s0|Map Name {s0} str_game_type_s0|Game Type {s0} str_remaining_time_s0reg0_s1reg1|Remaining Time {s0}{reg0} {s1}{reg1} str_you_are_a_lord_lady_of_s8_s9|You are a {lord/lady} of {s8}.^{s9} str_you_are_king_queen_of_s8_s9|You are {king/queen} of {s8}.^{s9} str_you_are_merc_of_s8_s9|You are a mercenary captain in service of {s8}.^{s9} str_for_s4| for {s4} str_cancel_fiancee_quest| Also, you should please consider that other matter I had asked of you to have been successfully completed. It is not fit for me to commission you with tasks. str_a_duel_request_is_sent_to_s0|A duel offer is sent to {s0}. str_s0_offers_a_duel_with_you|{s0} offers a duel with you. str_your_duel_with_s0_is_cancelled|Your duel with {s0} is cancelled. str_a_duel_between_you_and_s0_will_start_in_3_seconds|A duel between you and {s0} will start in 3 seconds. str_you_have_lost_a_duel|You have lost a duel. str_you_have_won_a_duel|You have won a duel! str_server_s0|[SERVER] {s0} str_disallow_ranged_weapons|Disallow ranged weapons str_ranged_weapons_are_disallowed|Ranged weapons are disallowed. str_ranged_weapons_are_allowed|Ranged weapons are allowed. str_duel_starts_in_reg0_seconds|Duel starts in {reg0} seconds... str_dplmc_none|none str_dplmc_item_pool_no_items|There are currently no items in the item pool. str_dplmc_item_pool_one_item|There is one item left in the item pool. str_dplmc_item_pool_many_items|There are {reg20} items left in the item pool. str_dplmc_item_pool_abandon|Leave the items in the item pool and continue. str_dplmc_item_pool_leave|Done. str_dplmc_hero_not_upgrading_armor|not upgrading my armor str_dplmc_hero_upgrading_armor|upgrading my own armor str_dplmc_hero_not_upgrading_horse|not upgrading my horses str_dplmc_hero_upgrading_horse|upgrading my own horses str_dplmc_hero_wpn_slot_none|Keep current ({s10}) str_dplmc_hero_wpn_slot_horse|Horse str_dplmc_hero_wpn_slot_one_handed|One-handed Weapon str_dplmc_hero_wpn_slot_two_handed|Two-handed Weapon str_dplmc_hero_wpn_slot_polearm_all|Polearms str_dplmc_hero_wpn_slot_arrows|Arrows str_dplmc_hero_wpn_slot_bolts|Bolts str_dplmc_hero_wpn_slot_shield|Shield str_dplmc_hero_wpn_slot_bow|Bow str_dplmc_hero_wpn_slot_crossbow|Crossbow str_dplmc_hero_wpn_slot_throwing|Throwing Weapon str_dplmc_hero_wpn_slot_goods|Goods str_dplmc_hero_wpn_slot_head_armor|Head armor str_dplmc_hero_wpn_slot_body_armor|Body armor str_dplmc_hero_wpn_slot_foot_armor|Foot armor str_dplmc_hero_wpn_slot_hand_armor|Hand armor str_dplmc_hero_wpn_slot_pistol|Pistol str_dplmc_hero_wpn_slot_musket|Musket str_dplmc_hero_wpn_slot_bullets|Bullets str_dplmc_hero_wpn_slot_animal|Animal str_dplmc_hero_wpn_slot_book|Book str_dplmc_hero_wpn_slot_two_handed_one_handed|Two-handed/One-handed str_dplmc_gather_information|gather information str_dplmc_conclude_non_agression|conclude a non-aggression treaty str_dplmc_nearly_no|nearly no str_dplmc_less_than_one_hundred|less than one hundred str_dplmc_more_than_one_hundred|more than one hundred str_dplmc_more_than_two_hundred|more than two hundred str_dplmc_more_than_five_hundred|more than five hundred str_dplmc_bring_gift|bring the gift str_dplmc_exchange_prisoner|to exchange {s10} against {s11} str_dplmc_has_been_set_free|{s7} has been set free. str_dplmc_tax_very_low|very low str_dplmc_tax_low|low str_dplmc_tax_normal|normal str_dplmc_tax_high|high str_dplmc_tax_very_high|very high str_dplmc_place_is_occupied_by_insurgents|The place is held by insurgents. str_dplmc_relation_mnus_100_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_90_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_80_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_70_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_60_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_50_ns|{reg4?She He} seems to be hostile towards {s59}. str_dplmc_relation_mnus_40_ns|{reg4?She He} seems to be angry towards {s59}. str_dplmc_relation_mnus_30_ns|{reg4?She He} seems to be resentful towards {s59}. str_dplmc_relation_mnus_20_ns|{reg4?She He} seems to be grumbling against {s59}. str_dplmc_relation_mnus_10_ns|{reg4?She He} seems to be suspicious towards {s59}. str_dplmc_relation_plus_0_ns|{reg4?She He} seems to be indifferent towards {s59}. str_dplmc_relation_plus_10_ns|{reg4?She He} seems to be cooperative towards {s59}. str_dplmc_relation_plus_20_ns|{reg4?She He} seems to be welcoming towards {s59}. str_dplmc_relation_plus_30_ns|{reg4?She He} seems to be favorable to {s59}. str_dplmc_relation_plus_40_ns|{reg4?She He} seems to be supportive to {s59}. str_dplmc_relation_plus_50_ns|{reg4?She He} seems to be friendly to {s59}. str_dplmc_relation_plus_60_ns|{reg4?She He} seems to be gracious to {s59}. str_dplmc_relation_plus_70_ns|{reg4?She He} seems to be fond of {s59}. str_dplmc_relation_plus_80_ns|{reg4?She He} seems to be loyal to {s59}. str_dplmc_relation_plus_90_ns|{reg4?She He} seems to be devoted to {s59}. str_dplmc_s39_rival| {reg4?She He} scents rivals in {s39} str_dplmc_s41_s39_rival|{s41}, {s39} str_dplmc_s40_love_interest_s39|{s40}. Aside from that {reg4?her his} love interest is {s39}. str_dplmc_s40_betrothed_s39|{s40}. Aside from that {reg4?she he} is betrothed to {s39}. str_dplmc_reputation_martial|It is said that {s46} is a martial person. str_dplmc_reputation_debauched|It is said that {s46} is a debauched person. str_dplmc_reputation_pitiless|It is said that {s46} is a self-righteous person. str_dplmc_reputation_calculating|It is said that {s46} is a calculating person. str_dplmc_reputation_quarrelsome|It is said that {s46} is a quarrelsome person. str_dplmc_reputation_goodnatured|It is said that {s46} is a good-natured person. str_dplmc_reputation_upstanding|It is said that {s46} is a upstanding person. str_dplmc_reputation_conventional|It is said that {s46} is a conventional person. str_dplmc_reputation_adventurous|It is said that {s46} is a adventurous person. str_dplmc_reputation_romantic|It is said that {s46} is a romantic person. str_dplmc_reputation_moralist|It is said that {s46} is a moralist. str_dplmc_reputation_ambitious|It is said that {s46} is a ambitious person. str_dplmc_reputation_unknown|{s46}'s motivations are a closed book. str_dplmc_s21__the_s5_is_bound_by_alliance_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* The {s5} has formed an alliance with the {s14}.{s18} It will degrade into a defensive pact in {reg1} days. str_dplmc_s21__the_s5_is_bound_by_defensive_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* The {s5} has agreed to a defensive pact with the {s14}.{s18} It will degrade into a trade agreement in {reg1} days. str_dplmc_s21__the_s5_is_bound_by_trade_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* The {s5} has agreed to a trade agreement with the {s14}.{s18} It will degrade into a non-aggression pact in {reg1} days. str_dplmc_small|small str_dplmc_medium|medium str_dplmc_big|big str_dplmc_elite|elite str_dplmc_very_decentralized|very decentralized str_dplmc_quite_decentralized|quite decentralized str_dplmc_little_decentralized|a little decentralized str_dplmc_neither_centralize_nor_decentralized|neither too centralized nor decentralized str_dplmc_little_centralized|a little centralized str_dplmc_quite_centralized|quite centralized str_dplmc_very_centralized|very centralized str_dplmc_very_plutocratic|very plutocratic str_dplmc_quite_plutocratic|quite plutocratic str_dplmc_little_plutocratic|a little plutocratic str_dplmc_neither_aristocratic_nor_plutocratic|neither too aristocratic nor plutocratic str_dplmc_little_aristocratic|a little aristocratic str_dplmc_quite_aristocratic|quite aristocratic str_dplmc_very_aristocratic|very aristocratic str_dplmc_all_free|almost all free str_dplmc_mostly_free|mostly free str_dplmc_usually_free|usually free str_dplmc_mixture_serfs|a mixture of serfs and freeman str_dplmc_usually_serfs|usually serfs str_dplmc_mostly_serfs|mostly serfs str_dplmc_all_serfs|almost all serfs str_dplmc_very_quantity|a vast number of soldiers str_dplmc_great_quantity|very many soldiers str_dplmc_good_quantity|many soldiers str_dplmc_mediocre_quality|a mediocre quality str_dplmc_good_quality|a good quality str_dplmc_great_quality|a great quality str_dplmc_very_quality|a very high quality str_dplmc_s21_the_s8_declared_war_to_fulfil_pact|{s21}. The {s8} declared war to fulfil a pact str_dplmc_very_laissez_faire|very laissez-faire str_dplmc_quite_laissez_faire|quite laissez-faire str_dplmc_little_laissez_faire|a little laissez-faire str_dplmc_neither_mercantilist_nor_laissez_faire|neither particularly mercantilist nor entirely laissez-faire str_dplmc_little_mercantilist|a little mercantilist str_dplmc_quite_mercantilist|quite mercantilist str_dplmc_very_mercantilist|very mercantilist str_dplmc_how_will_your_male_vassals_be_known|How will your male vassals be known? str_dplmc_how_will_your_female_vassals_be_known|How will your female vassals be known? str_dplmc_s40_married_s39|{s40}. Aside from that {reg4?she he} is married to {s39}. str_dplmc_fief_exchange_ask_interest|Would you be interested in exchanging fiefs? str_dplmc_fief_exchange_not_interested|No, I would not be interested in that. str_dplmc_fief_exchange_listen|This is somewhat unusual but not unprecendented. I will listen. Which fief of mine did you have in mind? str_dplmc_fief_exchange_listen_player_approval|This is somewhat unusual, but since you're the {king/queen} there is no one to object. Which fief of mine did you have in mind? str_dplmc_fief_exchange_listen_s10_approval|This is somewhat unusual, but unless {s10} objects there is no reason we could not. Which fief of mine did you have in mind? str_dplmc_fief_exchange_listen_2|What fief do you offer in exchange? str_dplmc_fief_exchange_refuse_home|I have no intention of giving up {s14}. str_dplmc_fief_exchange_refuse_town|I don't want to exchange a town for a castle or village. str_dplmc_fief_exchange_refuse_castle|I don't want to exchange a castle for a mere village. str_dplmc_fief_exchange_refuse_rich|I don't want to exchange a richer fief for one that much poorer. str_dplmc_fief_exchange_refuse_s14_attack|Speak of this to me later when {s14} is not under attack. str_dplmc_fief_exchange_accept|That exchange is acceptable to me. str_dplmc_fief_exchange_accept_reg3_denars|That exchange is acceptable to me, if you are willing to provide {reg3} aurums to cover my expenses from the relocation. str_dplmc_fief_exchange_confirm|It is settled then. str_dplmc_fief_exchange_confirm_reg3_denars|It is settled then. Here are your {reg3} aurums. str_dplmc_your_s11_s10|Your {s11}, {s10} str_dplmc_reg6my_reg7spouse|my {reg33?wife husband} str_dplmc_refuse_support_s43_named_s4|Support a {s43} like {s4}? I think not. str_dplmc_comment_you_enfiefed_a_commoner_supportive|I understand that you have given {s51} to {s54}. Others may find this controversial, but I believe that {s54} will be an able governor, and that {reg4?she he} will not let you down. str_dplmc_sirmadame|{reg33?madame sir} str_dplmc_sirmadam|{reg33?madam sir} str_dplmc_my_lordlady|my {reg33?Lady Lord} str_dplmc_your_highness|your highness str_dplmc_grandfather|grandfather str_dplmc_grandmother|grandmother str_dplmc_grandson|grandson str_dplmc_granddaughter|granddaughter str_dplmc_half_brother|half-brother str_dplmc_half_sister|half-sister str_dplmc_sister_wife|sister-wife str_dplmc_co_husband|co-husband str_dplmc_co_spouse|co-spouse str_dplmc_friend|friend str_dplmc_ally|ally str_s54_is_deceased|{s54} is deceased. str_dplmc_political_explanation_original_lord|In this case, the fortress should go its original owner. str_dplmc_s0_and_s1|{s0} and {s1} str_key_0|0 str_key_1|1 str_key_2|2 str_key_3|3 str_key_4|4 str_key_5|5 str_key_6|6 str_key_7|7 str_key_8|8 str_key_9|9 str_key_a|A str_key_b|B str_key_c|C str_key_d|D str_key_e|E str_key_f|F str_key_g|G str_key_h|H str_key_i|I str_key_j|J str_key_k|K str_key_l|L str_key_m|M str_key_n|N str_key_o|O str_key_p|P str_key_q|Q str_key_r|R str_key_s|S str_key_t|T str_key_u|U str_key_v|V str_key_w|W str_key_x|X str_key_y|Y str_key_z|Z str_key_numpad_0|Numpad 0 str_key_numpad_1|Numpad 1 str_key_numpad_2|Numpad 2 str_key_numpad_3|Numpad 3 str_key_numpad_4|Numpad 4 str_key_numpad_5|Numpad 5 str_key_numpad_6|Numpad 6 str_key_numpad_7|Numpad 7 str_key_numpad_8|Numpad 8 str_key_numpad_9|Numpad 9 str_key_num_lock|Num lock str_key_numpad_slash|Numpad slash str_key_numpad_multiply|Numpad multiply str_key_numpad_minus|Numpad minus str_key_numpad_plus|Numpad plus str_key_numpad_enter|Numpad enter str_key_numpad_period|Numpad period str_key_insert|Insert str_key_delete|Delete str_key_home|Home str_key_end|End str_key_page_up|Page up str_key_page_down|Page down str_key_up|Up str_key_down|Down str_key_left|Left str_key_right|Right str_key_f1|F1 str_key_f2|F2 str_key_f3|F3 str_key_f4|F4 str_key_f5|F5 str_key_f6|F6 str_key_f7|F7 str_key_f8|F8 str_key_f9|F9 str_key_f10|F10 str_key_f11|F11 str_key_f12|F12 str_key_space|Space str_key_escape|Escape str_key_enter|Enter str_key_tab|Tab str_key_back_space|Back space str_key_open_braces|Open braces str_key_close_braces|Close braces str_key_comma|Comma str_key_period|Period str_key_slash|Slash str_key_back_slash|Back slash str_key_equals|Equals str_key_minus|Minus str_key_semicolon|Semicolon str_key_apostrophe|Apostrophe str_key_tilde|Tilde str_key_caps_lock|Caps lock str_key_left_shift|Left shift str_key_right_shift|Right shift str_key_left_control|Left control str_key_right_control|Right control str_key_left_alt|Left alt str_key_right_alt|Right alt str_freerogues|Some Freelancer Mercenaries have gone rogue, defecting from their masters and striking out on their own! str_mysteryinvestigations|Go to Anher Throthradien to talk about the missing portrait. str_arlinareport|Report to Eriallen Arwen. str_assassinsoral|Continue on to interrogate Artanher Zaos, who hired the assassins. str_interrogated_the_count|You have interrogated Anher Throthradien and from your proof, you gather that it was an Assassin of Ral'Daiun party that did it. But why? str_fruitless_efforts_to_investigate|Go report back to Linthrandil. Your investigations have proved fruitless. str_you_have_been_asked_to_destroy_renegades|You have been asked to destroy a renegade Tolranian party. str_you_have_been_asked_to_destroy_sectarians|You have been asked to destroy a group of dangerous Sectarians. str_you_have_been_asked_to_destroy_rebel_tribe|You have been asked to destroy a rebel Draharan tribe's army. str_you_have_been_asked_to_destroy_new_gods_worshippers|You have been asked to destroy a large party of New God Worshippers. str_you_have_been_asked_to_destroy_third_legion_deserters|You have been asked to defeat Hakkon deserters that are fleeing to the Third Legion. str_you_have_been_asked_to_destroy_rebhuscarls|You have been asked to defeat a group of dangerous rebel huscarls. str_krysannalovequest1|Search for Kaiyrithe. Krysanna mentioned that Kaiyrithe was with the rest of the Geldarin who were granted pardon to return to Elintor. str_slave_uprising|A large army of slaves has decided to rebel against their masters and have gone rogue! str_kill_rdahcim_and_track_to_lair|Track the rogue Rdahcim down and kill him. Then find his lair and take back the relic of the Galwe scholar. str_find_center_of_learning|Travel to Tolranian lands and find the town known as the 'Center of Learning'. The man at Grund says there you will find someone to inform you about the whereabouts of the Red Immortals. str_to_teramma|Travel to Sasspegah Castle to talk to the 'Mythseeker'. str_to_amarna|Travel to Amarna and talk to the scholar there. str_to_dhibbain|Travel to the village of Wahran. str_take_third_legion_outpost|Visavo Austad has asked you to defeat Atanos Octiem's Third Legion at the Third Legion Outpost with the help of his men. Visavo Austad must be in your party to complete the quest. str_clear_venetor_of_hostiles|Confront the inhabitants of the abandoned stronghold of Venetor and, if necessary, remove them by force. Report to Atanos Austad when finished. str_defend_venetor|Join the Third Legion forces at the stronghold and wait for the assault of the enemy. str_venetor_failed|Return to the Third Legion Outpost and talk to Atanos Austad about the defeat. str_contact_krain|Talk to the merchant in Krain, Atanos Austad's contact, about setting up trade for the new city of Venetor. str_visit_trainer|Talk to a trainer, found at the many training grounds scattered about Perisno. str_find_literary_scholar|Find the book on the dueler in the library at Galwe. str_read_dueler_book|Read the Anthology on the Dueler to look for a clue on the Dueler's whereabouts. str_search_for_dueler|Search for the Dueler in the jungle civilizations of the Aroulo Ojibwakan. str_return_dueler_book|Return the Anthology on the Dueler to the scholar in the Galwe library. str_meet_weapons_enthusiast|Meet up with the Weapons Enthusiast in Arendal and tell him of your success. str_generic_rumor_1|I heard that the Tower of Tolranus is really quite the structure. Amazing, what people can make these days with enough time and money on their hands. str_generic_rumor_2|Some day I would love to venture out to the far reaches of the land. The snowy mountains of Nisaynia are rich with other cultures that are just begging to be explored. str_generic_rumor_3|A Volheere man approached me a few days ago and asked me if I knew where they made ale. I told him I didn't know, and he wandered off, shaking his head. A strange folk, the Volheerians. str_generic_rumor_4|You know, I heard that a distant empire called the Zann Empire was sending a fleet over to Perisno to explore. It is said these Zann have amazing discipline. I do not believe it though. str_generic_rumor_5|I have heard that the Reich des Drachen came from a land full of mysterious and unusual creatures. Imagine what it would be like to see these animals with your own eyes... str_generic_rumor_6|I heard that a band of men called the Red Immortals from the Old Hakkon empire are in Perisno. You might want to ask a man in Grund, though. It was he who told me. str_generic_rumor_7|My friend was a Tolranian spy and worked in the field in the forest of the Elintorans. He was always amazed by their skills and claimed that in a training exercise one Naphali hit the bullseye on a target 14 times in a row. str_generic_rumor_8|One of my contacts recently asked me if I knew anything about something called the Kingslayer sword. He said he was searching for it. str_generic_rumor_9|I heard a rumor that a man called Ulfhednar was landing on the shores of Perisno with a mighty host of Volheere berserkers to wreak havoc upon the land. As if we did not have enough on our hands already! str_generic_rumor_10|I heard that the Grazir Worshippers were gathering an army because of some unknown reasons. Let us hope they never succeed in whatever they are planning. str_generic_rumor_11|The men of the Valahir Clan are supposed to be some of the fiercest and relentless warriors in all the lands of Perisno. Their mastery of the way of the axe is unparalelled. str_generic_rumor_12|A traveler recently came to me and talked to me about an empire called the Klymorian, over in the distant shores. He said that they were interested in exploring, and were heading to Perisno. str_generic_rumor_13|The constant wars of Perisno have made its populace one of the most resilient in all of the lands. That said, there is only so much conflict one can stand in a life. str_generic_rumor_14|You know, I heard that the Great Bard Taragith is staying in Amarna right now. Who knows, maybe we can catch sight of him in the tavern! str_generic_rumor_15|I met a man who called himself a 'Republic Scholar' at the great library of Galwe. He said he was trying to find answers to a new form of government, called a Republic. How interesting, don't you think? str_generic_rumor_16|On an journey across Draharan lands I came across a band of men riding massive beasts with white swords protruding from either side of their mouths. Had I not been riding my trusty steed Rekin, they just may have caught me. str_generic_rumor_17|I do not have any rumors to tell but do you know the history of the Hakkon and Tolranians? They say the Tolranians were once Hakkonese but broke away and sailed to Perisno. Interesting stuff, huh? str_generic_rumor_18|I heard about someone called the Invincible knight. Said that he was the finest weapons master in this land and could defeat anyone. I wonder ... str_generic_rumor_19|I heard that the savage Volheere eat the corpses of dead men. Imagine that ... or rather, don't imagine that! How horrible. Watch yourself when you fight them. str_generic_rumor_20|Many people claim to have seen mysterious creatures riding around the lands of the Reich des Drachen. I for one think these people have lost their marbles. str_generic_rumor_21|A man came to me and told me about the supposed place where the Reich des Drachen comes from - the Isle of the Dragon. They say that exotic creatures roam there. I would love to see one. str_generic_rumor_22|It is said that the Amazons kill any male babies that they have or make them slaves. How horrible, don't you think? str_generic_rumor_23|I saw it happen, one day long, long ago. A fleet of ships carrying a strange banner of Nisaynia wrecked on the coast of Reich lands. Hundreds of men swarmed out of these ships, eager to raid and pillage anything in their paths. str_generic_rumor_24|A friend of mine, a scholar from the University of Galwe, told me that they were making breakthroughs on studying ancient artifacts and weapons. I don't get the point of history... str_generic_rumor_25|While I was traveling, a group of bandits ambushed me. Suddenly, a group of Glory-Seeking Men came to my rescue and drove them away. I love how they keep these lands safe. str_generic_rumor_26|While I was traveling, I was accosted by a group of Eagle Knights. The only thing that saved me from being killed from them were a group of Grazir Worshippers that ambushed them. The irony! str_generic_rumor_27|I owe my life to the great Sultan Yusuf Al-Salah. A band of Deskouk Slavers were closing in on me and about to capture me when he rode in and scared them off with his fearsome Garudas. str_generic_rumor_28|A colleague of mine told me that a group of Hakkon inquisitors put a lord on trial and killed him. Then they stripped him of his lands and titles and took them for their own. str_generic_rumor_29|An associate of mine told me that there was a man called the Mythseeker who was crazy. It is said he searches endlessly for myths and tries to prove them to be fact. The scholars of Galwe would definitely disapprove! str_generic_rumor_30|I am a firm beliver in the practices of the New Gods. Unlike the violent Old Gods, they honor values such as peace, chivalry, grace, and family coherence. str_generic_rumor_31|The New Gods are nothing but peace-loving hooligans who know nothing of the true nature of life. The Old Gods are right in honoring war and strength over peace. str_generic_rumor_32|There is nothing like the thundering drum of hooves on the earth and the metallic uproar of steel hitting steel to make a man feel alive str_generic_rumor_33|I always love being in a town whilst a tournament is going on. Even though it scarcely happens, feeling you get when your man fights his way through every last round of the tournament is euphoric. str_generic_rumor_34|Sometimes when I am bored I will travel to Galwe and pick out a few books an Ancient Perisnoan History. It fascinates me how much Perisno has changed since the rule of the Venetoran Empire. str_generic_rumor_35|The best part of traveling in Perisno is sailing to the Valahir lands. The air is always crisp with a soft and cool edge, and the vast expanses of water give an impression of solitude that is hard to come by on the mainland. str_generic_rumor_36|I heard there was a dwarf named Gordga Hammerhead with a forge capable of refining any weapon! If there is any place for Sir Hammerhead, it would be at Dwallnor. str_generic_rumor_37|Urist Goldmuncher. Does that name sound familiar to you? Me? No. Never heard of this person before, but apparently he travels to Fountain Hall often, seling lucrative gear at lucrative prices. What madness! str_generic_rumor_end|End str_tolrania_rumor_1|It breaks my heart to see my babies go out to fight. We are at war so often, I hope those cursed Naphali go to hell! They have no business here. str_tolrania_rumor_2|I am still aghast by the treachery of the Hakkons that took place so long ago. No wonder Captain Otto Waveshore decided to flee. str_tolrania_rumor_3|I heard a story recently from a wandering bard about a foreign empire called the Klymorian Empire. What utter nonsense! str_tolrania_rumor_4|Our family history is rooted within the walls of this city. Tolrania runs in our blood, and we are proud to call it our home! str_tolrania_rumor_5|My brave son, Ralim, fought in the War of the Woods. He is now sick and dying still scarred from his battle wounds, with no one to care for him. My brave, brave son. str_tolrania_rumor_6|My brother Nemol is due to return from a a recent Tolranian campaign any day now. We have all awaited this moment since our men stepped foot outside the gates of this city! str_tolrania_rumor_7|The Tower of Tolranus ... t'is a wonderful landmark. I visited it recently, and it bears no mark of age! Truly a wonder ... str_tolrania_rumor_8|Stay away from Naphali, stranger. I heard from a wise man that they are savage barbarians with no sense of morality. They are unnatural. str_tolrania_rumor_9|There is no feeling quite the same as the sense of security brought forth by these big, strong walls and our loyal guardsmen. We should all be grateful that we have such a thing. str_tolrania_rumor_10|There is word going around the tavern that Lord Haglar Malin is coming to visit in a few days. I for one think the talk is a load of rubbish. str_tolrania_rumor_11|The brave Tolranian Kingsmen ... they are a true symbol of honor to our great nation. I heard that one of them managed to defeat four Naphali rangers, in one to one combat! str_tolrania_rumor_12|Wars ... neverending wars. I believe that someone should step up for once and call and end to all this bloodshed! The pen is mightier than the sword, I tell you! str_tolrania_rumor_13|Those damned forest bandits ... especially that Nibor Hood! He is a hypocrite! He robbed me of my son and my possessions! Hopefully the nobles can see him hanged. str_tolrania_rumor_14|The local patrols have had a hard time dealing with the local outlaws...they seem to be multiplying faster than they can be slain! str_tolrania_rumor_15|That man ... Nibor Hood. He is a true symbol of justice - a ... a freedom fighter! The Tolranian government is corupt. I hope he will succeed one day! str_tolrania_rumor_16|Many people have expressed a desire for a tavern renovation. The problem is, the current tavern has become a part of this town's legacy; only a fool would destroy such a place full of history str_tolrania_rumor_17|Say, have you heard of a strange group of people called the Monks of Tagair? It is said they do nothing but chronicle the lives of famous men, all day and night! str_tolrania_rumor_18|A shady character talked to me a few days ago... said he wanted to know something about a man called the Mythseeker. How strange... str_tolrania_rumor_19|There was a man called Karkar who approached me a few days ago. Said he wanted to sketch the city. That's something, eh? str_tolrania_rumor_20|Those Naphali str_visit_demon_shrine|Find the Grazir Shrine and see if you are worthy enough to join the ranks of the Grazir Worshippers. str_drachenquestline1|High Priestess of the Dragon Khivachis has tasked you with the job of escorting Drake Riders to Voldeburg. Be wary, for there are Sectarian Dragon Priests everywhere waiting to strike at their enemies. str_drachenquestline2|High Priestess of the Dragon Khivachis has tasked you with the job of defeating at least 5 parties of sectarian dragon priests. You will be paid 1500 for every party you destroy. str_drachenquestline3|High Priestess of the Dragon Khivachis has tasked you with the job of defeating the leader of the Sectarians. They are said to be near Freising. str_defeat_kalrind|You have been asked to defeat Kalrind, an upstart and infamous Geldarin noble who has been causing a lot of trouble for Elintoran Naphali. str_peasant_rebels_ag|You have been asked to defeat a group of rebel peasants and take back their money that they stole from a village elder. str_oim_horse_ambush_text|You were ambushed. Now you shall have to fight. str_begleitung_omelian_kasap_party|Escort company of nihonian mercenaries to the town of Vinica. str_crush_rebellion_in|Crush the rebellion in Vinica. str_begleitung_ataman_omelian_kasap_party|Escort ataman Omelian Kasap to the town of Vinica. str_sprechen_sie_mit_omelian_kasap|Talk to Omelian Kasap, the ataman of Mercenary Nihonians. str_gesprach_mit_herr_p_town_7|Talk to the owner of Vinica. str_sprechen_sie_mit_mercenary_nihonian|Talk to Mercenary Nihonians. str_rekrutierung_von_mercenary_nihonians|Hire several Mercenary Nihonians. Talk to them again when they are in your party. str_the_contract_was_signed|The contract was signed. Now you should go and talk to {s9} str_quest_is_complete_s9|The quest is complete. Return to the {s9}. str_begleitung_syabr_party|Escort Syabr to the town of {s8}. str_defeat_freelancer_deserters|Defeat the group a freelancer deserters str_return_to_the_augustus|Return to Augustus Makmix. str_freelancer_deserters_eliminated_by_another|Group a freelancer deserters has been eliminated by another party. str_sign_contract_with_the_leader_of_freelancer_guild|Sign a contract with the leader of Freelancer Guild, Augustus Makmix, about hiring the freelancers for the garrison and patrols of the town of {s8}. str_ask_the_local_guild_master|Ask the local guild master about the slaves. str_return_to_the_tavernkeeper|You now have the money! Return to the tavernkeeper. str_masnerian_mercenaries_eliminated_by_another|Group a Masnerian mercenaries has been eliminated by another party. str_defeat_masnerian_mercenaries|Defeat the group a Masnerian mercenaries str_ask_the_tavern_keeper_from|Ask the tavern keeper from {s8} about the slaves he recently bought. str_prisoner_mosoru_gesprach_fortsetzung|Find another one of Mosoru riders and inquire him about the attack on Syarb's party. str_prisoner_mosoru_gesprach|Find one of Mosoru riders and inquire him about the attack on Syarb's party. str_zann_ronin_gesprach|Talk to the scout that joined you party. str_sprechen_sie_mit_zann_fort_captain|Talk to Zann Fort Captain. str_joan_zwiebel_army_eliminated_by_another|Joan Zwiebel's Army has been eliminated by another party. str_mercenaries_tolranian_spymaster_eliminated_by_another|Tolranian Spymaster's Mercenaries Army has been eliminated by another party. str_ismael_army_eliminated_by_another|The army of the Eagle Knights led by Brother Ismael has been eliminated by another party. str_ismael_army|Defeat an army of the Eagle Knights led by Brother Ismael near {s9}. str_ankars_caravan_eliminated_by_another|Ankars supply Caravan has been eliminated by another party. str_ankars_caravan|Defeat Ankars supply caravan str_defeat_a_group_of_mercenary_warband_eliminated_by_another|The mercenary warband has been eliminated by another party. str_group_sut_giant_eliminated_by_another|A group of Sut Giant interested in the Path of the Wolf has been eliminated by another party. str_defeat_a_mysterious_group_eliminated_by_another|Mysterious group has been eliminated by another party. str_defeat_a_group_of_mercenary_warband|Defeat a group of mercenary warband. str_defeat_a_mysterious_group|Defeat a mysterious group. str_group_of_mercenary_warband_variant_1|The lord of this town hired a mercenary company during a war some time a go. Now the war is over but the lord refused to pay mercenaries for their service, and they, enraged, started to plunder the vicinity. I am asking you to rid us of these thugs! str_group_of_mercenary_warband_variant_2|A band of deserters appeared near the town and started robbing traveling merchants. I want you to kill the bastards! str_group_of_mercenary_warband_variant_3|A group of soldiers recently returned home from war. But the only thing they are doing now is drinking and killing. Please, rid us of these bandits! str_group_of_mercenary_warband_variant_4|Some time ago our lord offended another lord. Now that bastard hired bandits to plunder the vicinity if this town. I need you to deal with them. str_defeat_squad_amazon|You have to find and defeat an amazon party. They will be expecting a trade caravan from Lille. Talk to Captain Berkut for more details. str_who_are_you|Who are you? What do you want?. str_dont_come_any_closer|Don't come any closer, stranger! I'm warning you we are strong, well-armed and dangerous! str_what_do_you_want_from_us|What do you want from us? We are simple travelers! str_hey_you|Hey, you! What the hell do you want from us? str_killed_joan_zwiebel|Find and Defeat the party of Joan Zwiebel str_defeat_tolranian_spymaster|Defeat the Party of the Tolranian Spymaster str_your_spotting_skill|Your spotting skill has been increased by 1. str_your_engineer_skill|Your engineer skill has been increased by 1. str_your_leadership_skill|Your leadership skill has been increased by 1. str_oksanamun|Oksanamun picked squad of mercenaries. She began to patrol the outskirts of Fountain Hall. str_escort_elderly_amazon|Escort elderly amazon to the town of {s8}. str_quest_is_complete_adventurer_s_guildsman|The quest is complete. The customer is satisfied. Return to the Adventurer's Guildsman. str_sprechen_mit_scouts|Halt! I have heard your name, {playername}! Your audacity is at an end! Surrender or die str_sprechen_mit_scouts_fac_kingdom_2|Halt! In the name of the Reich, surrender or die! str_sprechen_mit_scouts_fac_kingdom_3|We shall make this quick. Your blood will stain the sands of our desert. str_sprechen_mit_scouts_fac_kingdom_4|Well, well! What do we have here? Men, let's kill these trespassers! str_sprechen_mit_scouts_fac_kingdom_5|May the Queen guide us to victory! str_what_is_it_my|What is it, my {reg33?Lady Lord}? str_yes_what_is_it_|Yes? What is it? str_yes_what_do_you_wish_my|Yes, what do you wish, my {reg33?Lady Lord}? str_nothing_it_s_good|Nothing. It's good to see an ally around here. str_nothing_i_was_merely|Nothing. I was merely passing by. str_drop_your_weapons|Drop your weapons. You are being arrested for trespassing on my land. str_we_have_you_surrounded|We have you surrounded. Surrender and you may live. str_surrender_or_die|Surrender or die! str_die_you_sniveling_scum|Die, you sniveling scum! str_dregs_of_nisaynia|You are the dregs of Nisaynia! str_dregs_of_saccar|You are the dregs of Saccar! str_dregs_of_snow|You are the dregs of the snow! str_dregs_of_desert|You are the dregs of the desert! str_looking_for_help|Are YOU looking for help? I was sent here by the Guild. str_replenishment_horde_joined|A group zann wariors joined the {s8} str_horde_attacks|{s7} attacks the {s8} str_horde_landed|You hear from travelers that {s7} has landed. str_there_was_a_rebellion_in|There was a rebellion in {s8}! Allies of {s9} took control over the town. str_group_of_freelancers_joined|A group of freelancers joined the garrison of {s8} according to the contract str_freelancers_started_patrolling|A group of freelancers started patrolling around {s8} according to the contract str_facdeserters|A large group of men have deserted from a local army around {s8}! Look out for them if you can. str_onishi|Onishi, a captain of the Zann Dynasty, is the leader of the Zann Berserkers. Their goal is to cut a path through all inhabitants of Perisno before the Emperor Zann the Mandate of Heaven arrives, to take the land for the venerable Zann Dynasty. str_yachamochi| Yachamochi, a general of the Zann Dynasty. Their goal is to cut a path through all inhabitants of Perisno before the Emperor Zann the Mandate of Heaven arrives, to take the land for the venerable Zann Dynasty. str_nox_of_zephilli|A messenger rides up to you and tells you that a man by the name of Nox of Zephilli has raised an army in the Name Of The One God. He is now roaming the land, gathering support wherever he goes. str_teyva|Teyva the Desert Scourge, First Daughter of Overlord Luya, forms an army to march across the Great Mosoru Desert to make her mark upon the world of Perisno. She wages war against those within the desert in an attempt to put down the invaders of the Mosoru homeland. str_nibor|Nibor Hood gathered the army. Many peasants are ready to help Nibor Hood's outlaws and overthrow the Tolranian government. str_lord_ceylius|You hear news that the Lord of the Mercenaries, Lord Ceylius has gathered a band of mercenaries and is now roaming the land, harassing caravans and razing villages wherever they go. str_zolona|A messenger rides up to you and tells you a nomadic Queen has come from the far deserts and is deciding to stay here in Perisno. str_ulfhednar|A messenger rides up to you and tells you that an infamous Volheere Raider from Nisaynia has landed with his army of berserkers. str_zeladeck|A messenger rides up to you and tells you that the Illicans in the mountains of the Reich lands have proclaimed their 'Chosen One' and are now marching for war against the Reich. str_rafklazan|A messenger rides up to you and tells you that a group of Foreign Invaders under someone called King Rafklazan has landed on the shores of Perisno by accident. str_queen_aegea|You hear news that the Amazons have rallied under the banner of their proclaimed Queen, Aegea, and are now roaming the land. str_count_eton|A weary messenger passes by your party, informing you that Count Eton of Lymbar has mustered his forces to reclaim the county of Lymbar for his order of knights. str_thirdlegion|A messenger rides up to you and tells you that a Third Legion Centurion has rallied his soldiers and are now marching for war. str_general_ialoch|A messenger rides up to you and tells you that a demonic general by the name of Ialoch has risen his armies and is now roaming the land. str_dreaded_and_faith|You hear urgent rumors and news from travelers everywhere that something huge has happened between the Grazir Worshippers and the Church of Faith. They say that the two have erupted into a full scale war, and neither side is backing down. Some rumors speak of a large column of light erupting in the mountains near Lille; perhaps the members of the Church of Faith have found themselves a champion. str_rogue_knight_gathered_an_army_of_mercenaries|Rogue knights gathered an army of mercenaries and began to ravage the outskirts of {s7}. str_settlers_from_nisaynia_failed_to_find_employers|Settlers from Nisaynia failed to find employers. They gathered into a large group and started raiding the coast near {s7}. str_several_mercenary_1|Several {s14} failed to find employers. They gathered into a band and began to ravage the outskirts of {s7}. str_several_mercenary_2|Several {s14} failed to find employers. They formed a band and started raiding the outskirts of {s7}. str_several_mercenary_3|Several {s14} failed to find employers. They gathered into a large group and began to ravage the outskirts of {s7}. str_elvarie_highelf_warden_gathered_an_army_of_mercenaries|Several Elintoran Naphali Wardens gathered an army of mercenaries and and began to ravage the outskirts of {s7}. str_settlers_from_island_of_dragon_failed_to_find_employers|Settlers from the Isle of the Dragon failed to find employers. They gathered into a large group and began to ravage the outskirts of {s7}. str_settlers_from_old_empire_hakkon_failed_to_find_employers|Settlers from the Old Hakkon Empire failed to find employers. They gathered into a large group and began to ravage the outskirts of {s7}. str_unhappy_with_the_reign_of|Disloyal nobles of {s17} gathered an army of rebels. They joined {s11} and began to ravage the outskirts of {s7}. str_korrekturen_fehler_in_der_aufgabe_espada_beowulf_1|You need to talk to Priest Calain whom you can find in Blackfist Castle. He knows where the Biography of Thyceo is. You should also find a hermit at Verlorne Castle. He knows where the Lyre is. str_korrekturen_fehler_in_der_aufgabe_espada_beowulf_2|You need to find a noble by the name of Galine at Westrey Castle. str_korrekturen_fehler_in_der_aufgabe_espada_beowulf_3|You need to find the rogue Sekr at Wotin Castle. str_korrekturen_fehler_in_der_aufgabe_espada_beowulf_4|You need to beat Sekr in the field. str_korrekturen_fehler_in_der_aufgabe_espada_beowulf_5|You loot the corpse of Sekr and take the lyre that he brought with him. You can now go back and report to Taragith.. str_followers_old_gods|Followers of the Old God str_followers_new_gods|Followers of the New God str_lovers_young_witch|Lovers of the Young Witch str_servants_old_witch|Servants of the Old Witch str_servants_necromancer|Servants of the Necromancer str_brotherhood_elf_assassin|Brotherhood of Naphali Assassin str_group_outcast_dwarfs|Outcasted Dwarves str_band_outlawed_criminals|Outlawed Criminals str_band_escaped_prisoners|Escaped Prisoners str_group_peasant_rebels|Peasant Rebels str_group_slave_rebellion|Rebel Gladiators str_s7_mercenary_patrol|{s7} Mercenary Patrol str_s7_minor_nobles|{s7} Minor Nobles str_reinforcements_of|Reinforcements of {s17} str_deserters_of|Deserters of {s17} str_rogue_knight|Rogue Knight Army str_settlers_from_nisaynia|Settlers from Nisaynia str_unemployed_s14|Unemployed {s14} str_scouts_of|Scouts of {s11} str_spearhead_of|Spearhead of {s11} str_escort_of|Escort of {s11} str_settlers_from_island_of_dragon|Settlers from the Isle of the Dragon str_settlers_from_old_empire_hakkon|Settlers from the Old Hakkon Empire str_rebels_army|Rebels of {s17} str_unemployed_mercenary|Unemployed Mercenaries str_party_name_mercenary_warband_1|Enraged Mercenary Company str_party_name_mercenary_warband_2|Band of Deserters str_party_name_mercenary_warband_3|Group of Demobilized Soldiers str_party_name_mercenary_warband_4|Rogue Mercenaries str_0x02|1 str_0x03|2 str_0x04|3 str_0x05|4 str_0x06|5 str_0x07|6 str_0x08|7 str_0x09|8 str_0x0a|9 str_0x0b|0 str_0x1e|A str_0x30|B str_0x2e|C str_0x20|D str_0x12|E str_0x21|F str_0x22|G str_0x23|H str_0x17|I str_0x24|J str_0x25|K str_0x26|L str_0x32|M str_0x31|N str_0x18|O str_0x19|P str_0x10|Q str_0x13|R str_0x1f|S str_0x14|T str_0x16|U str_0x2f|V str_0x11|W str_0x2d|X str_0x15|Y str_0x2c|Z str_0x52|Numpad 0 str_0x4f|Numpad 1 str_0x50|Numpad 2 str_0x51|Numpad 3 str_0x4b|Numpad 4 str_0x4c|Numpad 5 str_0x4d|Numpad 6 str_0x47|Numpad 7 str_0x48|Numpad 8 str_0x49|Numpad 9 str_0x45|Num Lock str_0xb5|Numpad DIV str_0x37|Numpad MUL str_0x4a|Numpad MIN str_0x4e|Numpad PLUS str_0x9c|Numpad ENTER str_0x53|Numpad DEL) str_0xd2|Insert str_0xd3|Delete str_0xc7|Home str_0xcf|End str_0xc9|Page Up str_0xd1|Page Down str_0xc8|Up str_0xd0|Down str_0xcb|Left str_0xcd|Right str_0x3b|F1 str_0x3c|F2 str_0x3d|F3 str_0x3e|F4 str_0x3f|F5 str_0x40|F6 str_0x41|F7 str_0x42|F8 str_0x43|F9 str_0x44|F10 str_0x57|F11 str_0x58|F12 str_0x39|Space Bar str_0x1c|Enter str_0x0f|Tab str_0x0e|Backspace str_0x1a|[ str_0x1b| ] str_0x33| str_0x34| str_0x35| ? str_0x2b|\ str_0x0d| = str_0x0c| -- str_0x27|Semicolon str_0x28|Apostrophe str_0x29|Tilde str_0x3a|Caps Lock str_0x2a|Left Shift str_0x36|Right Shift str_0x1d|Left Ctrl str_0x9d|Right Ctrl str_0x38|Left Alt str_0xb8|Right Alt str_0xe0|Left Click str_0xe1|Right Click str_0xe2|Mouse Button 3 str_0xe3|Mouse Button 4 str_0xe4|Mouse Button 5 str_0xe5|Mouse Button 6 str_0xe6|Mouse Button 7 str_0xe7|Mouse Button 8 str_0xee|Scroll Up str_0xef|Scroll Down str_key_no1|Toggle Camera Mode str_key_no2|Next BOT str_key_no3|Prev BOT str_key_no4|Camera Zoom In str_key_no5|Camera Zoom Out str_key_no6|Camera Turn Up str_key_no7|Camera Turn Down str_key_no8|Camera Turn Right str_key_no9|Camera Turn Left str_key_no10|Battle First Aid str_key_no11|Battle War Cry str_key_no12|Battle BattleCry str_key_no13|Battle Whistle for Horse str_key_no14|Battle Deploy Pavise str_key_no15|Battle Taunt str_key_no16|Spear Brace str_key_no17|Shield Bash Attack str_key_no18|Call Horse str_camp_overrun| CAMP OVERRUN!!! str_camp_loss| Your camp has been overrun by the enemy.^{s4} gold was looted from the pay coffers.^{s3}^{s5}^{s6} str_out_of_range_low|out of range Low str_out_of_range_high|out of range High str_light_cloth|light cloth str_silk|silk str_fur|fur str_leather|leather str_lamellar|lamellar str_studded_leather|studded leather str_chain|chain str_scale|scale str_plate|plate str_shield_metal|shield Metal str_shield_wood|shield Wood str_ammunition|ammunition str_bow|bow str_crossbow|crossbow str_throwing|throwing str_martial_arts|martial arts str_one_hand|one hand str_lance|lance str_polearm|polearm str_two_hand|two hand str_two_hand_pommel|two hand pommel str_polearm_2handed|polearm 2handed str_one_hand_pommel|1hand pommel str_mart_arts_iron|mart arts metal str_prs_zero|0 str_prs_skl_ironflesh|Ironflesh str_prs_skl_powerstrike|Power Strike str_prs_skl_powerthrow|Power Throw str_prs_skl_powerdraw|Power Draw str_prs_skl_weaponmaster|Weapon Master str_prs_skl_shield|Shield str_prs_skl_athletics|Athletics str_prs_skl_riding|Riding str_prs_skl_horsearchery|Horse Archery str_prs_skl_looting|Looting str_prs_skl_foraging|Foraging str_prs_skl_trainer|Trainer str_prs_skl_tracking|Tracking str_prs_skl_tactics|Tactics str_prs_skl_pathfinding|Path-finding str_prs_skl_spotting|Spotting str_prs_skl_inventorymanagement|Inventory Mgmt. str_prs_skl_woundtreatment|Wound Treatment str_prs_skl_surgery|Surgery str_prs_skl_firstaid|First Aid str_prs_skl_engineer|Engineer str_prs_skl_persuasion|Persuasion str_prs_skl_prisonermanagement|Prisoner Mgmt. str_prs_skl_leadership|Leadership str_prs_skl_trade|Trade str_hub_s21|{s21} str_s7_foragers|{s7} Foragers str_s7_scouts|{s7} Scouts str_s7_patrol|{s7} Patrol str_s7_caravan|{s7} Caravan str_s7_messenger|{s7} Messenger str_return_inventory|has returned to your inventory str_krysanna_high_relations|You wish to what? That is disgusting. I have better things to do than to have a quarrel with you, {playername}. Now bug off. str_krysanna_medium_relations|How ... What? Who do you even think you are? I have better things to do than bother with the likes of you. Get the hell out of here. str_krysanna_low_relations|How dare you?! Who do you even think you are? Get out of my face, you rat. str_et_camping_troops|Your troops are camping here. They notice you, and welcome you to the camp. str_et_caravan_shipment|With your experience in trading, it is safe to assume caravan shipments have rotated by now. str_et_village_scouting|You take a look around at the destruction. str_et_village_can_repair|With some tools and 3 sets of wood, you should be able to assist in repairing the village in half a day. str_et_village_cannot_repair|Considering your standing with the village, they lift up their pitchforks and torches, angry at you. str_et_camping_disbanded|You left your camping troops for too long and they have disbanded. str_et_krysanna_special_comment|You have raided my home, Krysinia. I'll give you an option. You can either fight me by yourself, or I can slaughter all of your men. Choose wisely. str_et_krysanna_victor|Congratulations, you bested me. This is not an easy achievement, and you have earned my respect. str_et_krysanna_defeat|I was expecting a blood boiling duel, but you are nothing. Don't ever show your face to me again. str_et_hhg_available|Very good, {reg33?my lady sire}. Depending on how much funding you would like to spend I can train some specialized troops for you to be one of the most adaptable troops in all of Perisno.^^5,000 aurums will only pay for commoners, 10,000 aurums will pay for nobles, and 20,000 will ensure the highest royalties to be trained to become your most loyal servants. str_et_hhg_unavailable|{reg33?My lady Sire}, it is unfortunate for me to inform you that I cannot hire more of your {s13} at this time. Once I have finished then I can take on more. str_et_hhg_tier_1|This will provide us with the best possibilities of royal nobles to be convinced to be trained and serve under your command. They will be the most versatile troops, but you will have to equip them accordingly to your needs. It will take about 3 days str_et_hhg_tier_2|This will provide us with the best possibilities of nobles to be convinced to be trained and serve under your command. They will be the most versatile troops, but you will have to equip them accordingly to your needs. It will take about 2 days str_et_hhg_tier_3|This will provide us with the best possibilities of commoners to be convinced to be trained and serve under your command. They will be the most versatile troops, but you will have to equip them accordingly to your needs. It will take about 1 days str_chosen_troops|As you are my liege, I am inclined to consider your request.^I am currently {s11}.^{s12}{s13}. str_chosen_troops_1|using troops of my culture str_chosen_troops_2|recruiting from Augustus Makmix of the Freelancer Guild str_chosen_troops_3|recruiting Ingvar's mercenaries from the Mercenary Guild str_chosen_troops_4|using troops of your culture str_chosen_troops_5|I would like to inform you that my most trusted guards are my {s4} str_chosen_troops_5_spouse|I would like to inform you that my most trusted guards are your {s4} str_chosen_troops_6|I don't have any trusted guards str_chosen_troops_7|, in which you have denied me to train... str_chosen_troops_8|, in which I am still training str_lord_annoyed_3|No, {playername}. You are testing my patience. str_lord_annoyed_2|No, {playername}. I have already given you my answer. str_lord_annoyed_1|No, {playername}. Ask me some other time when the tides have shifted. str_guard_insult1|Shut up, ugly. str_guard_insult2|Yeah yeah, I've heard that one already. str_guard_insult3|Do you want me to shout louder? str_guard_insult4|You should mind your own damn manners, speaking to me like that. str_guard_insult5|Ohhh, so spooky. The guard wants me to mind my manners! str_guard_insult6|Silence, peasant. str_guard_insult7|I wasn't even trying to talk to you. str_guard_insult8|Your mother was a hamster and your father smells of elderberries. str_guard_insult9|I'm just a little {reg33?girl boy}. str_guard_insult10|I would insult you, but mother nature has beaten me to the punch. str_guard_insult11|Sorry, my interaction key is broken. str_guard_insult12|What are you going to do for a face when the monkey wants his butt back? str_guard_insult13|Well aren't you a little toad. str_guard_insult14|Go away, boot licker. str_guard_insult15|Cleaned the latrine again today? str_guard_insult16|You were the runt of your litter. str_guard_insult17|You look like something I'd paint with my off hand. str_guard_insult18|Your brain is the size of a gnocchi. str_guard_insult19|If you were a kitchen dish you'd never leave the expediter's table. str_guard_insult20|You're an idiot sandwich. str_guard_insult21|If I throw a stick, will you fetch it? str_guard_insult22|Calling you stupid would be an insult to idiots. str_guard_insult23|I'd tell you to read a book but I know you can't read. str_guard_insult24|You're terrific. Terrifically inadequate. str_guard_insult_end|End str_town_name_1|Maccan str_town_name_2|Forde str_town_name_3|Lille str_town_name_4|Leuven str_town_name_5|Forniron str_town_name_6|Lesbere str_town_name_7|Vinica str_town_name_8|Murdenholl str_town_name_9|Voldeberg str_town_name_10|KhulVara str_town_name_11|Freising str_town_name_12|Arendal str_town_name_13|Reichberg str_town_name_14|Krain str_town_name_15|Elsinore str_town_name_16|Galwe str_town_name_17|Uliastai str_town_name_18|Bulgan str_town_name_19|Amarna str_town_name_20|Vellinaz str_town_name_21|Sut str_town_name_22|Arish str_town_name_23|Grund str_town_name_24|Gronzy str_town_name_25|FountainHall str_town_name_26|Karnoth str_town_name_27|Dwallnor str_town_name_28|Qaletaqa str_town_name_29|Tumatarhun str_town_name_30|Venetor str_kmt_reg0|{reg0} str_kmt_title_red|Red str_kmt_title_green|Green str_kmt_title_blue|Blue str_kmt_title_x_pos|Pos X str_kmt_title_y_pos|Pos Y str_kmt_title_x_size|Size X str_kmt_title_y_size|Size Y str_kmt_title_alpha|Alpha str_kmt_title_font_size|Font Size str_kmt_title_outline|Outline Text str_kmt_title_object_selected|Selected Object # str_kmt_title_rgb|Color Changer str_kmt_title_movement|Object Movement str_kmt_title_resizing|Object Resizing str_kmt_title_current_position|Last Clicked Position str_kmt_reg1_reg2_pos|( {reg1}, {reg2} ) str_kmt_undo|Undo str_kmt_hide|Hide str_kmt_show|Show str_gpu_s21|{s21} str_gpu_r21|{reg21} str_gpu_banner_number|Banner #{reg21} str_gpu_rgb|Color Code str_faction_troop_tree|Faction's Troop Tree
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Genetics/Supplement Robert F. Weaver?Philip W. Hedrick? Environmental Regulation Law, Science, and Policy (Law School Casebook Series) Robert V. Percival?Alan S. Miller?Christopher H. Schroeder?James P. Leape? Current Accounting Law and Practice Robert Willott?Alison Brown?Roger Bryant?Mark Lewis? The Complete Herpes Handbook Robert BrownGideon Panter? Intellectual Property Law in East Asia Alan S. Gutterman?Robert Brown A Commentary Critical, Experimental, and Practical on the Old and New Testaments Robert Jamieson?A. R. Fausset?David Brown? Chemistry in Context American Chemical Society?Robert G. Silberman?et al?
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The Car Lighting System Interior Atmosphere Light enhances the overall ambiance of a Lexus car's interior environment with its LED ligh cargo trailer interior led lights ts. This innovative feature creates a captivating experience for both dri vers and p best car interior led lights assengers. The LED lights in the car's interior are strategically placed to create a visually appealing atmosphere. These lights are available in various colors, including blue, red, green, and white, allowing car owners to customize the lighting according to their preference. https //www.lovelifewes.com/car-lighting-system-interior-atmosphere-light-car-interior-environment-led-light Once the interior lights are turned on, they create a soft and soothing glow that illuminates the entire cabin. This gentle illumination adds a touch of sophistication and elegance to the car's interior, making it a truly luxurious space to be in. The LED lights are integrated into the car's ceiling, door panels, and dashboard, providing a seamless lighting experience throughout the cabin. The are car interior led lights illegal soft glow envelops the entire interior, highlighting the car's sleek design and high-quality materials. The Lexus car's interior atmosphere light is not only aesthetically pleasing but also practical. It helps passengers find their way around the cabin in low-light conditions, making it easier to locate items and adjust settings without any hassle. Furthermore, the LED lights can be adjusted to different intensities, allowing car owners to create the perfect ambiance for different driving moods and occasions. Whether it's a romantic evening drive or a fun-filled road trip with friends, the LED lights can set the desired atmosphere with just a touch of a button. The Car Lighting System Interior Atmosphere Light is controlled through a user-friendly interface, allowing users to easily customize the lighting settings according to their preferences. With just a few taps on the touchscreen display, car owners can select the desired color, adjust the intensity, and even create dynamic lighting effects. In conclusion, the Car Lighting System Interior Atmosphere Light is a game-changer when it comes to enhancing the overall ambiance of a Lexus car's interior environment. With its LED lights, customizable colors, and adjustable intensities, it creates a visually captivating and luxurious experience for both drivers and passengers.
https://w.atwiki.jp/xbox360score/pages/1674.html
UFC Personal Trainer 項目数:47 総ポイント:1010(1000+10) 難易度: ☆Kinect専用 ★国内未発売 Let s Get It Started Complete the Fitness Test. 5 Average Joe Perform a workout at least 3 times in a week. 5 Gym Rat Perform a workout every day in the week. 10 Dialed In Perform a workout every day for 30 days. 20 Training Devotee Perform a workout every day for 100 days. 50 Fitness Guru Successfully complete all Standard exercises. 10 Sityodtong Disciple Successfully complete all 12 Mark DellaGrotte-specific exercises. 10 "Thunder" Kickboxer Successfully complete all 12 Javier Mendez-specific exercises. 10 Submission Fighter Successfully complete all 12 Greg Jackson-specific exercises. 10 Head of the Class Get a score of A or higher in all Standard exercises. 50 Century Mark Successfully complete 100 exercises or activities. 20 Shaping Up Successfully complete 300 exercises or activities. 30 As Real As It Gets Successfully complete 500 exercises or activities. 50 Opening Bell Successfully complete 1 exercise at all three fitness levels. 10 Rare Intensity Complete all exercises at all three fitness levels. 20 Film Study Unlock all Videos. 10 Streaky Perform 100 gesture streaks in the game. 20 Crowd Pleaser Perform 1000 gesture streaks in the game. 50 Flawless Fighter Complete 1 Hit the Mitts routine without missing any strikes. 10 Unequaled Brawler Complete 3 Hit the Mitts routines without missing any strikes. 20 Experienced Competitor Complete 6 Hit the Mitts routines without missing any strikes. 30 Expert Warrior Complete 10 Hit the Mitts routines without missing any strikes. 40 Hit the Mitts Machine Complete all Hit the Mitts routines without missing any strikes. 50 Versatile Combatant Complete a Pre-made Workout with each trainer. 20 10 Hour Power Work out in the game for 10 hours. 15 Motivated Complete one 30-day program of any goal type. 25 Medal Detector Earn 20 medals in the game. 10 5 Hours of Energy Work out in the game for 5 hours. 10 All Business Complete one 60-day program of any goal type. 30 The Gold Standard Earn a Gold Medal in every exercise. 30 Up the Challenge Successfully complete any Xbox LIVE Challenge. 10 Won t Back Down Successfully complete 10 Xbox LIVE Challenges. 20 Heating Up Successfully complete 5 Hot Seat Multiplayer Challenges. 15 Unstoppable Work out in the game for 15 hours. 20 Fully Pledged Complete all three 60-day programs. 20 Epic Milestone Work out in the game for 30 hours. 30 Full Plate Create and successfully complete a custom workout with the maximum number of exercise slots filled. 20 No Nonsense Complete all three 30-day programs. 50 Medal of the Road Earn 40 medals in the game. 20 Silver Star Earn a Silver Medal in every exercise. 25 1 Hour Photo Finish Work out in the game for an hour. 5 Heavy Medal Earn 60 medals in the game. 30 Bronze Bomber Earn a Bronze Medal in every exercise. 15 Quite Accomplished Successfully complete all the Accomplishments. 30 Speed Bag Pro Get 3 wins in the Side by Side Multiplayer Speed Bag activity. 5 Flipped Out Get 3 wins in the Side by Side Multiplayer Tire Flip activity. 5 追加実績 Urijah Faber Workout Pack 10(2012年9月現在、無料) Undisputed Trainee Complete all of Urijah Fabers workouts. 10 各3つある30日/60日プログラムは、同時進行できない。 そのため、真面目に日付を連動させると、全解除に最低270日かかる。 オフラインで本体の設定日付を変えてプログラムを進めることは可能。 Sityodtong Disciple, "Thunder" Kickboxer, Submission Fighter 各人のワークアウトを選び、Create Custom Workoutで、顔マークがついているエクササイズを全て行う。 Up the Challenge, Won t Back Down チャレンジの送り手・受け手とも、ゴールドメンバーシップが必要。
https://w.atwiki.jp/warband/pages/309.html
p_zendar|Mistylake City p_town_1|Maccan p_town_2|Forde p_town_3|Lille p_town_4|Leuven p_town_5|Forniron p_town_6|Lesbere p_town_7|Vinica p_town_8|Murdenholl p_town_9|Voldeberg p_town_10|Khul Vara p_town_11|Freising p_town_12|Arendal p_town_13|Reichberg p_town_14|Krain p_town_15|Elsinore p_town_16|Galwe p_town_17|Uliastai p_town_18|Bulgan p_town_19|Amarna p_town_20|Vellinaz p_town_21|Sut p_town_22|Arish p_town_23|Grund p_town_24|Grozny p_town_25|Fountain Hall p_town_26|Karnoth p_town_27|Dwallnor p_town_28|Qaletaqa p_town_29|Tumatarhun p_town_30|Venetor p_castle_1|Esahil Castle p_castle_2|Namauk Castle p_castle_3|Hafen Castle p_castle_4|Arklow Castle p_castle_5|Yorid Castle p_castle_6|Federo Castle p_castle_7|Demaig Castle p_castle_8|Rhenstal Castle p_castle_9|Azure Keep p_castle_10|Julre Castle p_castle_11|Verek Castle p_castle_12|Laidir Castle p_castle_13|Headow Castle p_castle_14|Maelond Castle p_castle_15|Lyndel Castle p_castle_16|Serin Castle p_castle_17|Selansir Castle 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p_castle_56|Falconwatch p_castle_57|Falconwaters p_castle_58|Shards Keep p_castle_59|Longbeard Keep p_castle_60|Kahhadir Keep p_castle_61|Hornogoth Keep p_castle_62|Tabranpadan Castle p_castle_63|Steorac Castle p_castle_64|Huradan Castle p_castle_65|Fort Trilond p_castle_90|Zann Fort p_village_1|Galbar p_village_2|Arcross p_village_3|Yascon p_village_4|Ander p_village_5|Bravan p_village_6|Soveil p_village_7|Ellcour p_village_8|Stuin p_village_9|Tempe p_village_10|Kolines p_village_11|Lifwen p_village_12|Esari p_village_13|Logebur p_village_14|Mistelholz-Kollern p_village_15|Valellon p_village_16|Bebbanburg p_village_17|Wittinghausen p_village_18|Angern p_village_19|Horitzdorf p_village_20|Krumau p_village_21|Vogeltenne p_village_22|Rossenberg p_village_23|Themar p_village_24|Arcady p_village_25|Ubi Dahae p_village_26|Pluvian p_village_27|Cuetlu p_village_28|Malarkona p_village_29|Camp of Zann Colonists p_village_30|Pomelach p_village_31|Nath Nabon p_village_32|Neary p_village_33|Belseaud p_village_34|Hoxbend p_village_35|Tourlin p_village_36|Lewin p_village_37|Mdippre p_village_38|Varote p_village_39|Galmel p_village_40|Slenor p_village_41|Ganeguiba p_village_42|Sekhtem p_village_43|Chelnye p_village_44|Kusba p_village_45|Zebekr p_village_46|Solune p_village_47|Fasera p_village_48|Chriton p_village_49|Ruckendorf p_village_50|Hodlwald p_village_51|Asheld p_village_52|Pedrodes p_village_53|Starade p_village_54|Nerana p_village_55|Dubehal p_village_56|Jefcir p_village_57|Livres p_village_58|Unterhaid p_village_59|Dellon p_village_60|Tennelted p_village_61|Ers p_village_62|Reichenau p_village_63|Hulim p_village_64|Istle p_village_65|Suvant p_village_66|Lagenbruck p_village_67|Liebesdorf p_village_68|Ianthas p_village_69|Vynde p_village_70|Cymbelis p_village_71|Lisgal p_village_72|Kenett p_village_73|Umagroth p_village_74|Kohlgruben p_village_75|Ozak p_village_76|Qir p_village_77|Gantahir p_village_78|Oyens p_village_79|Waveshore p_village_80|Roquall p_village_81|Tepna p_village_82|Kahr p_village_83|Olsway p_village_84|Nettlemist p_village_85|Teufelstein p_village_86|Breitenschlag p_village_87|Ziering p_village_88|Zedouhkan p_village_89|Doett p_village_90|Lior p_village_194|Krysinia p_village_91|Onmesp p_village_92|Wahran p_village_93|Casari p_village_94|Notloc p_village_95|Ferago p_village_96|Kaibel p_village_97|Afenbol p_village_98|Mopon p_village_99|Reness p_village_100|Tollua p_village_101|Feylig p_village_102|Dumaniyye p_village_103|Sokrit p_village_104|Hustaj p_village_105|Dydal p_village_106|Inoqtec p_village_107|Esca p_village_108|Noubra p_village_109|Hesh Danlis p_village_110|Zalea p_village_111|Mor p_village_112|Vole p_village_113|Jikloa p_village_114|Enga p_village_115|Skapta p_village_116|Reyoarfell p_village_117|Grenmarr p_village_118|Jorundarfell p_village_119|Kaldrus p_village_120|Moberg p_village_121|Clearwaters p_village_122|Skillbriggins p_village_123|Sacred Groves p_village_124|Mountain Springs p_village_125|Halls' End p_village_126|Leathercut p_village_127|Miles' Tippin p_village_128|Brennan's Triumph p_village_129|Troer p_village_130|Locktich p_village_131|Hammerhill p_village_132|Rocks Pike p_village_133|Dwallhaven p_village_134|Norelokk p_village_135|Ambolian p_village_136|Tollhoul p_village_137|Butchers Pit p_village_138|Lakkill p_village_139|Rains Greeve p_village_140|Atcez p_village_141|Bolinc p_village_142|Banuk p_village_143|Illnitak p_village_190|Turan p_village_191|Adat p_village_192|Kesser p_village_193|Heruclo p_village_200|Dymorial p_salt_mine|Beehouse p_four_ways_inn|Four Ways Inn p_test_scene|test scene p_battlefields|battlefields p_dhorak_keep|Dhorak Keep p_training_ground|Training Ground p_training_ground_1|Training Field p_training_ground_2|Training Field p_training_ground_3|Training Field p_training_ground_4|Training Field p_training_ground_5|Training Field p_steppe_bandit_spawn_point|the steppes p_steppe_bandit_spawn_point_1|the steppes p_taiga_bandit_spawn_point|the tundra p_taiga_bandit_spawn_point_1|the tundra p_taiga_bandit_spawn_point_2|the tundra p_forest_bandit_spawn_point|the forests p_forest_bandit_spawn_point_1|the forests p_mountain_bandit_spawn_point|the highlands p_sea_raider_spawn_point_1|the coast p_sea_raider_spawn_point_2|the coast p_desert_bandit_spawn_point|the deserts p_rafklazan_sp|Rafklazan's Invaders p_nibor_sp|Nibor's Bandits p_foreigners_sp|foreigners sp p_assassin_sp|assassin sp p_falki_sp|falki sp p_amazons_sp|the amazon forest p_eagle_sp|eagle sp p_eagle1_sp|eagle1 sp p_eagle2_sp|eagle2 sp p_demon_sp|demon sp p_demon1_sp|demon1 sp p_demon2_sp|demon2 sp p_demonarmy_sp|demonarmy sp p_eaglearmy_sp|eaglearmy sp p_onishi_sp|Kamikaze Warriors p_yachamochi_sp|Kamikaze Warriors p_imperial_scout_sp|imperial scout sp p_lymbard_sp|Lymbard p_desouk_sp|Desouk Slavers p_wolf_sp|Wolf Knights p_wolfarmy_sp|Wolf Knights War Party p_geldar_sp|Geldarin Naphali p_torlan_sp|Tolrania p_amara_sp|Reich p_zengi_sp|Drahara p_culgrah_sp|Maccavia p_faradon_sp|Elintor p_esarion_sp|Hakkon p_zolona_sp|Zolona's Bandits p_ulfheonar_sp|The Volheere Berserkers p_rivermen_sp|the lake p_legionscout_sp|Legion Scouts p_zeladeck_sp|zeladeck p_pioneer_sp|pioneers p_pioneer_sp_1|pioneers p_aroulo_sp|aroulians p_aroulo_sp_1|aroulians p_mosoru_sp_1|the desert p_klymorian_sp_1|Klymorian Konqunites p_klymorian_sp_2|Klymorian Konqunites p_klymorian_sp_3|Klymorian Konqunites p_aroulo_backtory_sp|middle of nowhere p_zann_outpost|Zann Outpost p_castle_merc_guild|Mercenary Guild p_freelancer_outpost|Freelancer Outpost p_volheere_sp|volheere sp p_third_legion_fort|Third Legion Outpost p_third_legion_stronghold|Abandoned Stronghold p_grazir_shrine|Shrine of Grazir p_fountain_temple|Fountain Temple p_great_library|Great Library p_mysterious_place|Mysterious Place p_perisno_inn_1|Darkforest Inn p_abandoned_house_one|Abandoned House p_parties_end|parties end
https://w.atwiki.jp/kuni_memo/pages/98.html
前ページ次ページLibrary 会社がお金出してくれるみたいだし、知識の確認のためにも、、、 まずは、基本情報処理技術者試験から受けようかな。。。 取ろうと思う順序で並べてみた。 書いた全部取ったら技術系としては十分かなと思う。。。→要らねーと思うが、まあ自己研鑽。いや無理だ。 正直、資格とったってたいした事はないと思うし、資格のスペックに自分を落とし込む必要もないと思う。 これらの資格を取得しても、入門書を手にした気分で良い。 スペシャリスト系取得後、なれるかもしれない職業 科学捜査官、特別特別捜査官...どういう仕事なんだろう。 IPAのページ 過去問 ①:基本情報処理技術者試験(春秋) 感想 ②:応用情報技術者(春秋) 感想 〜スペシャリストを受ける前に ③:エンベッディドシステムスペシャリスト(春) ④:ネットワークスペシャリスト(秋) ⑤:データベーススペシャリスト(春) ⑥:情報セキュリティスペシャリスト(春秋) ⑦:プロジェクトマネージャ試験(春) ⑧:システムアーキテクト(秋) ⑨:ITストラテジスト(秋) スペシャリスト系取得後、なれるかもしれない職業 科学捜査官、特別特別捜査官...どういう仕事なんだろう。 http //www.keishicho.metro.tokyo.jp/saiyo/27/guide_police/agent.html IPAのページ http //www.jitec.jp/ 試験区分 http //www.jitec.jp/1_11seido/seido_gaiyo.html 過去問 http //www.jitec.ipa.go.jp/1_04hanni_sukiru/_index_hani_sukil.html ①:基本情報処理技術者試験(春秋) 感想 これ受けないで、応用情報受けた方がいいのかも。試験範囲もいっしょだしね。 受験者、若者多い、しかも、欠席者多い。 金額的に安いし、そんなものかなと思う。 一陸技受けたときは、おっさんばかりで、欠席者なんていなかったのと比べると、びっくり。 試験の目的:この業界の最低限の常識を確認するのに良い。かな。 注意:なめないで、過去問は解くべきです。過去問やって普通にやれば受かります。 ②:応用情報技術者(春秋) これ受ければ、気持ち的に一区切り付くかな。 中堅社員は大体持ってる感じの資格。 ただの、業界常識試験的位置付け。 感想 午前試験の内容のレベルは、基本情報の午前と大して変わらない。 午後試験は、筆記試験。部分点くれるのかな〜。 〜スペシャリストを受ける前に 〜スペシャリストの資格 応用情報持っていれば、午前免除。そのほうが楽。 転職で、少し有利らしい。 ③:エンベッディドシステムスペシャリスト(春) 電気とソフトのことわかってたら受かりそう〜。 午後試験は、筆記試験。 ④:ネットワークスペシャリスト(秋) 持っててもいいかも。 ⑤:データベーススペシャリスト(春) 要らないかも。 ⑥:情報セキュリティスペシャリスト(春秋) 要らないかも。 情シスとかの人は必要なのかな。 ⑦:プロジェクトマネージャ試験(春) なぜか管理職の人が欲しがる資格。 ⑧:システムアーキテクト(秋) 組み込み? ⑨:ITストラテジスト(秋) これもってると高額なバイトがあるらしい。 職を失ったとき、取るべき資格らしい。 普通に働いてたら要らんだろと思う。 http //dekirupapa.blog87.fc2.com/blog-entry-36.html
https://w.atwiki.jp/legendofnorrath/pages/202.html
Card List Generic Avatar 存在しません Quest Oathbound; Aiding The Storm Callers() Beware Of Ogres() Collecting Gnoll Bounty() Donation For Sir Morgan() Exterminate The Vermin() Find The Frozen Crystal() Gharin's Note() Recovering Ivan's Remains() Scouting Blackburrow() Seek The Adventure's Stone() Sleeping On The Job() Vengeful Musicians() Forsworn; Ability Oathbound; Assault(1) Back Away(2) Balance(2) Brutality(3) Decoy(2) Disable(3) Displace(1) Foolhardy(4) Forge Ahead(2) Gambit(2) Intimidate(3) Overrun(3) Reclaim(1) Salvage(3) Stun(2) Hatred(1) Switch(2) Forsworn; Tactic Oathbound; Blindside () Cower () Improvise () Outwit () Pierce () Pummel () Sacrifice () Sidestep () Slash () Snare () Sunder () Wager () Hamstring () Forsworn; Item Oathbound; Black Bone Dirk () Brittle Bone Wand () Crown Of King Tranix () Dwarven Work Boots () Fippy s Paw () Fire Crafted Belt () Flowing Black Silk Sash () Journeyman s Boots () Manastone () Necklace Of Fiery Gazes () Steel Dagger () Stein Of Moggok () Aged Bloodwine () Clockwork Talisman () Cyclops Eye () Necromantic Orb () Rage Filled Gem () Turtleshell Helm () Forsworn; Unit Oathbound; Barbarian Butcher(3) Barbarian Chieftain(2) Barbarian Hunter(2) Barbarian Spiritualist(4) Barbarian Veteran(4) Barbarian Warrior(2) Belligerent Barbarian(3) Berserk Dwarf(4) Cave Basilisk(3) Chipped Bone Skeleton(3) Clockwork Spider(2) Cloudsong Maiden(4) Corrupted Coercer(4) Dain Frostreaver(7) Dark Vampire(6) Decaying Skeleton(3) Drybone Skeleton(4) Dwarven Champion(3) Dwarven Cleric(1) Dwarven Gladiator(2) Dwarven Sentry(1) Dwarven Soldier(1) Elven Priest(3) Elven Summoner(3) Emperor Crush(5) Everfrost Grizzly(2) Fallen Berserker(3) Fallen Chieftain(3) Fallen Orc(1) Firiona Vie(6) Furious Berserker(2) Galebreaker Maiden(2) Giant Field Rat(1) Gnoll Archer(4) Gnoll Courier(3) Gnoll Guard(4) Gnoll High Shaman(6) Gnoll Runner(1) Gnoll Scout(2) Gnoll Shaman(3) Gnoll Soothsayer(2) Gnoll Zealot(2) Greater Sphinx(7) Griffon(3) Hoard Hound(2) Howling Frost Giant(5) Inspiring Dwarf(4) Kylan O'Danos(6) Lord Nagafen(8) Lucan D'Lere(6) Mayong Mistmoore(6) Oathbound Acolyte(2) Orc Enforcer(4) Orc Fanatic(2) Orc Spellflinger(3) Orc Taskmaster(1) Orcish Swordmaster(2) Rabid Hound(3) Raging Berserker(3) Rotting Ghoul(3) Rousing Dwarf(4) Savage Dire Wolf(2) Sun Shaman(3) Terror Wraith(3) Thought Defiler(3) Thulian Terrorlord(6) Truth Captain(2) Truth Guard(2) Truth Patrolman(2) Venril Sathir(7) Vigilant Dwarf(4) Wailing Banshee(3) Wandering Spirit(2) Watchful Dwarf(3) Wild Barbarian(1) Windrider Maiden(3) Fippy Darkpaw(4) Gargoyle(2) Glacier Bear(2) Moon Shaman(3) Lucan D'Lere(P)(7) Forsworn; (MageのPetについては、Card List Mageをご覧下さい。)
https://w.atwiki.jp/kuni_memo/pages/208.html
前ページ次ページLibrary/工学 数学的手法メモ クリティカルパス(ボトルネックパス、ロンゲストパス) 最大フロー最小カット定理 数学的手法メモ 関連 Library/数学/グラフ理論 クリティカルパス(ボトルネックパス、ロンゲストパス) 最大フロー最小カット定理 最大フローを求めるアルゴリズムとしては、Ford-Fulkerson法が有名(最小カットを求めるという考え方に基づく)。 始点(Start)と終点(Terminal)間の重み付き方向グラフにおける最大フロー(流量)は、最小カットに等しい。 最小カットは、「始点を含むグラフ」と「終点を含むグラフ」にわけて求める。